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Tosende Klamm
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Oracle
Printed
Card Name:
Tosende Klamm
Types:
Land
Card Text:
Die Tosende Klamm kommt getappt ins Spiel.
: Erzeuge
oder
.
: Die Tosende Klamm wird bis zum Ende des Zuges zu einer 3/3 roten und grünen Elementarwesen-Kreatur mit „Immer wenn diese Kreatur angreift, lege eine +1/+1-Marke auf sie." Sie ist immer noch ein Land.
Expansion:
Kamigawa: Neon Dynasty Commander
Rarity:
Rare
All Sets:
Card Number:
176
Artist:
Todd Lockwood
Language:
German
Rulings
3/1/2010
A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its
abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
3/1/2010
When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.
12/7/2018
Each time you activate Raging Ravine's last ability, it gains an instance of the triggered ability. For example, if you activate the last ability twice and then attack with Raging Ravine, both of the triggered abilities it gained will trigger. It will get a total of two +1/+1 counters.
12/7/2018
Any +1/+1 counters put on Raging Ravine remain on it even after it stops being a creature. They'll have no effect until it becomes a creature again.
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