Dormeur évolué
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Dormeur évolué
Mana Cost:
Black
Mana Value:
1
Types:
Créature : - humain
Card Text:
Black : Le Dormeur évolué devient un humain et clerc avec une force et une endurance de base de 2/2.
1Black : Si le Dormeur évolué est un clerc, mettez un marqueur « Contact mortel » sur lui et il devient un phyrexian et humain et clerc avec une force et une endurance de base de 3/3.
1BlackBlack : Si le Dormeur évolué est un phyrexian, mettez un marqueur +1/+1 sur lui, puis vous piochez une carte et vous perdez 1 point de vie.
P/T:
1 / 1
Expansion:
Rarity:
Rare
Card Number:
93
Artist:
Language:
French
Rulings
9/9/2022 None of these abilities has a duration. If one of them resolves, it will remain in effect until the game ends, Evolved Sleeper leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.
9/9/2022 Evolved Sleeper's first two abilities overwrite its power, toughness, and creature types. Typically, those abilities are activated in the order they appear on the card. However, if Evolved Sleeper is a 3/3 Phyrexian Human Cleric and you activate its first ability again, it will become a 2/2 Human Cleric as that ability resolves.
9/9/2022 You can activate Evolved Sleeper's second and third abilities regardless of what creature types it is. Each of those abilities checks Evolved Sleeper's creature types when that ability resolves. If Evolved Sleeper isn't the appropriate creature type at that time, the ability does nothing.
9/9/2022 Evolved Sleeper's second ability checks whether it's a Cleric, and its third ability checks whether it's a Phyrexian. It doesn't matter how it became the appropriate creature type.
9/9/2022 The effects from the first and second abilities overwrite other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness without setting it (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
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