Развившийся Спящий Агент
Развившийся Спящий Агент
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Развившийся Спящий Агент
Mana Cost:
Black
Mana Value:
1
Types:
Существо — Человек
Card Text:
Black: Развившийся Спящий Агент становится Человеком Священником с базовыми силой и выносливостью 2/2.
1Black: если Развившийся Спящий Агент является Священником, положите на него один жетон Смертельного касания, и он становится Фирексийцем Человеком Священником с базовыми силой и выносливостью 3/3.
1BlackBlack: Если Развившийся Спящий Агент является Фирексийцем, положите на него один жетон +1/+1, затем вы берете карту и теряете 1 жизнь.
P/T:
1 / 1
Expansion:
Rarity:
Rare
Card Number:
93
Artist:
Language:
Russian
Rulings
9/9/2022 None of these abilities has a duration. If one of them resolves, it will remain in effect until the game ends, Evolved Sleeper leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.
9/9/2022 Evolved Sleeper's first two abilities overwrite its power, toughness, and creature types. Typically, those abilities are activated in the order they appear on the card. However, if Evolved Sleeper is a 3/3 Phyrexian Human Cleric and you activate its first ability again, it will become a 2/2 Human Cleric as that ability resolves.
9/9/2022 You can activate Evolved Sleeper's second and third abilities regardless of what creature types it is. Each of those abilities checks Evolved Sleeper's creature types when that ability resolves. If Evolved Sleeper isn't the appropriate creature type at that time, the ability does nothing.
9/9/2022 Evolved Sleeper's second ability checks whether it's a Cleric, and its third ability checks whether it's a Phyrexian. It doesn't matter how it became the appropriate creature type.
9/9/2022 The effects from the first and second abilities overwrite other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness without setting it (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature's power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
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