Pingente de Ampulheta de Gerrard
Pingente de Ampulheta de Gerrard
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Pingente de Ampulheta de Gerrard
Mana Cost:
1
Mana Value:
1
Types:
Artefato Lendário
Card Text:
Lampejo
Se um jogador for começar um turno extra, em vez disso, aquele jogador pula aquele turno.
4, Tap, exile Pingente de Ampulheta de Gerrard: Devolva ao campo de batalha virados todos os cards de artefato, criatura, encantamento e terreno em seu cemitério que tenham sido colocados lá vindos do campo de batalha neste turno.
Rarity:
Rare
Card Number:
17
Artist:
Language:
Portuguese (Brazil)
Rulings
9/9/2022 An "extra turn" is any turn created by a spell or ability. Notably, it doesn't include additional turns taken in tournaments after time expires for a round.
9/9/2022 Extra turns can still be created while Gerrard's Hourglass Pendant is on the battlefield. They're not skipped until they would begin, so if Gerrard's Hourglass Pendant leaves the battlefield before that happens, the extra turns will be unaffected.
9/9/2022 Permanent cards that were put into your graveyard from anywhere else, such as a card that was discarded, stay in the graveyard. Permanent cards that you gained control of and went to another player's graveyard from the battlefield will likewise stay in the graveyard.
9/9/2022 You choose what an Aura card put onto the battlefield this way will enchant. You can't choose any permanent cards entering the battlefield at the same time as that Aura. If there's nothing legal for the Aura to enchant, it stays in the graveyard.
9/9/2022 Permanent spells that were countered earlier in the turn never entered the battlefield, so they won't return to the battlefield because of the last ability.
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