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Card Name:
Ketten der Obhut
Types:
Verzauberung — Aura
Card Text:
Verzaubert eine Kreatur, die du kontrollierst Wenn die Ketten der Obhut ins Spiel kommen, schicke eine bleibende Karte deiner Wahl, die kein Land ist und die ein Gegner kontrolliert, ins Exil, bis die Ketten der Obhut das Spiel verlassen. Die verzauberte Kreatur hat Abwehr . (Immer wenn sie das Ziel eines Zauberspruchs oder einer Fähigkeit wird, den bzw. die ein Gegner kontrolliert, neutralisiere ihn bzw. sie, es sei denn, jener Spieler bezahlt .)
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12/2/2022 |
If Chains of Custody leaves the battlefield before its second ability resolves, the target permanent won't be exiled. |
12/2/2022 |
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. |
12/2/2022 |
If a token is exiled this way, it will cease to exist and won't return to the battlefield. |
12/2/2022 |
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game. |
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