Chaînes de détention
 
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Card Name:
Chaînes de détention
Mana Cost:
2White
Mana Value:
3
Types:
Enchantement : - aura
Card Text:
Enchanter : une créature que vous contrôlez
Quand les Chaînes de détention arrivent sur le champ de bataille, exilez un permanent non-terrain ciblé qu'un adversaire contrôle jusqu'à ce que les Chaînes de détention quittent le champ de bataille.
La créature enchantée a parade 2. (À chaque fois qu'elle devient la cible d'un sort ou d'une capacité qu'un adversaire contrôle, contrecarrez ce sort ou cette capacité à moins que ce joueur ne paie 2.)
Expansion:
Rarity:
Common
Card Number:
3
Artist:
Language:
French
Rulings
12/2/2022 If Chains of Custody leaves the battlefield before its second ability resolves, the target permanent won't be exiled.
12/2/2022 Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
12/2/2022 If a token is exiled this way, it will cease to exist and won't return to the battlefield.
12/2/2022 If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.
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