Changement de plan
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Changement de plan
Mana Cost:
Variable Colorless1Blue
Mana Value:
2
Types:
Éphémère
Card Text:
Ciblez X créatures que vous contrôlez. Chacune d'elles connive. Vous pouvez faire passer hors phase n'importe quel nombre d'entre elles. (Pour faire conniver une créature, piochez une carte, puis défaussez-vous d'une carte. Si vous vous êtes défaussé d'une carte non-terrain, mettez un marqueur +1/+1 sur cette créature. Traitez les permanents hors phase et tout ce qui leur est attaché comme s'ils n'existaient pas jusqu'au prochain tour de leur contrôleur.)
Rarity:
Rare
Card Number:
24
Artist:
Language:
French
Rulings
4/29/2022 If multiple creatures are instructed to connive simultaneously, they connive one at a time in the order of their controller's choice.
4/29/2022 You choose which creatures to phase out after all of those creatures have connived.
4/29/2022 Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
4/29/2022 If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
4/29/2022 If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger "when [that creature] connives" will trigger.
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue