세고비아 침략
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
세고비아 침략
Mana Cost:
2Blue
Mana Value:
3

Types:
전투 — 공성전
Card Text:
(공성전이 들어오면서, 이를 보호할 상대를 선택한다. 당신 및 다른 플레이어들은 공성전을 공격할 수 있다. 공성전이 패배할 때, 그 공성전을 추방한 후, 변신된 상태로 그 카드를 발동한다.)
세고비아 침략이 전장에 들어올 때, 돌진을 가진 1/1 청색 크라켄 생물 토큰 두 개를 만든다.
Rarity:
Rare
Card Number:
63a
Language:
Korean
Rulings
4/14/2023 If you sacrifice Caetus while casting a noncreature spell (say, to activate a mana ability), the spell won't have convoke when you pay its costs unless it has convoke some other way.
4/14/2023 Sieges each have an intrinsic triggered ability. That ability is "When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost."
4/14/2023 As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
4/14/2023 A Siege's controller can't be its protector. If a Siege's protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
4/14/2023 If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle's protector. However, it will most likely be put into its owner's graveyard because it has no defense counters (see below).
4/14/2023 A battle's "defense" is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
4/14/2023 Only creatures controlled by a battle's protector can block creatures that are attacking that battle. This means a Siege's controller can never assign creatures to block for it.
4/14/2023 A battle can be dealt damage and be target of spells and/or abilities that target "any target."
4/14/2023 Damage dealt to a battle causes that many defense counters to be removed from it.
4/14/2023 A battle can be attacked by all players other than its protector. Notably, this means a Siege's controller can attack it.
4/14/2023 If a battle has no defense counters, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner's graveyard. This is a state-based action. This doesn't cause a Siege's intrinsic triggered ability to trigger.
4/14/2023 If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can't have its last defense counter removed. It will be put into its owner's graveyard. You won't exile it or cast the other face.
4/14/2023 If a token or a card that isn't represented by a transforming double-faced card becomes a copy of a Siege, it can't be cast as its triggered ability resolves. It will remain in exile. If it's a token, it will cease to exist the next time state-based actions are performed.
4/14/2023 If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege's triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
4/14/2023 In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
4/14/2023 If a battle that's being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
4/14/2023 Battles can't attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
1/12/2024 You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
1/12/2024 Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
1/12/2024 When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
1/12/2024 If a creature you control has a mana ability with Tap in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
1/12/2024 Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
1/12/2024 Tapping a multicolored creature using convoke will pay for 1 or one mana of your choice of any of that creature's colors.
세고비아의 바다 폭군, 카에투스
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
세고비아의 바다 폭군, 카에투스
Mana Value:
3

Types:
전설적 생물 — 이무기
Card Text:
당신이 발동하는 생물이 아닌 주문들은 집합을 가진다. (당신의 생물들은 그 주문들을 발동하는 것을 도울 수 있다. 생물이 아닌 주문을 발동하는 동안 당신이 탭하는 각 생물은 1 또는 그 생물의 색 마나 한 개를 지불한다.)
당신의 종료단 시작에, 생물을 최대 네 개까지 목표로 정한다. 그 생물들을 언탭한다.
Color Indicator:
Blue
P/T:
3 / 3
Rarity:
Rare
Card Number:
63b
Language:
Korean
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