무라간다 침략
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
무라간다 침략
Mana Cost:
4Green
Mana Value:
5

Types:
전투 — 공성전
Card Text:
(공성전이 들어오면서, 이를 보호할 상대를 선택한다. 당신 및 다른 플레이어들은 공성전을 공격할 수 있다. 공성전이 패배할 때, 그 공성전을 추방한 후, 변신된 상태로 그 카드를 발동한다.)
무라간다 침략이 전장에 들어올 때, 당신이 조종하는 생물을 목표로 정한다. 그 생물에 +1/+1 카운터 한 개를 올려놓는다. 그 후 당신이 조종하지 않는 생물을 최대 한 개까지 목표로 정한다. 첫 번째 목표는 두 번째 목표와 싸운다.
Rarity:
Uncommon
Card Number:
192a
Artist:
Language:
Korean
Rulings
4/14/2023 You can choose only a creature you control as a target for Invasion of Muraganda's enters-the-battlefield ability.
4/14/2023 If the creature you control is an illegal target as the ability tries to resolve, you won't put a +1/+1 counter on it. If that creature is a legal target but the other creature isn't, you'll still put the +1/+1 counter on the creature you control, but neither creature will deal or be dealt damage.
4/14/2023 A creature that loses all abilities because of Primordial Plasm's ability (slurp) may later gain abilities.
4/14/2023 If the creature affected by Primordial Plasm's ability (slurp) had an ability defining its power and/or toughness, that base value will become 0. In many situations, having a base toughness of 0 would be a problem, but Primordial Plasm's ability (slurp) helpfully provides +2/+2, so the creature should survive.
4/14/2023 Sieges each have an intrinsic triggered ability. That ability is "When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost."
4/14/2023 As a Siege enters the battlefield, its controller chooses an opponent to be its protector.
4/14/2023 A Siege's controller can't be its protector. If a Siege's protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.
4/14/2023 If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle's protector. However, it will most likely be put into its owner's graveyard because it has no defense counters (see below).
4/14/2023 A battle's "defense" is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.
4/14/2023 Only creatures controlled by a battle's protector can block creatures that are attacking that battle. This means a Siege's controller can never assign creatures to block for it.
4/14/2023 A battle can be dealt damage and be target of spells and/or abilities that target "any target."
4/14/2023 Damage dealt to a battle causes that many defense counters to be removed from it.
4/14/2023 A battle can be attacked by all players other than its protector. Notably, this means a Siege's controller can attack it.
4/14/2023 If a battle has no defense counters, and it isn't the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner's graveyard. This is a state-based action. This doesn't cause a Siege's intrinsic triggered ability to trigger.
4/14/2023 If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can't have its last defense counter removed. It will be put into its owner's graveyard. You won't exile it or cast the other face.
4/14/2023 If a token or a card that isn't represented by a transforming double-faced card becomes a copy of a Siege, it can't be cast as its triggered ability resolves. It will remain in exile. If it's a token, it will cease to exist the next time state-based actions are performed.
4/14/2023 If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege's triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.
4/14/2023 In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.
4/14/2023 If a battle that's being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.
4/14/2023 Battles can't attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.
태고의 수액
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
태고의 수액
Mana Value:
5

Types:
생물 — 점액괴물
Card Text:
당신의 턴 전투 시작에, 다른 생물을 목표로 정한다. 그 생물은 턴종료까지 +2/+2를 받고 다른 모든 능력을 잃는다.
Flavor Text:
생명의 나무가 포식자와 사냥감으로 갈라지기 전에는, 형체를 알 수 없는 굶주림만이 있었다.
Color Indicator:
Green
P/T:
4 / 4
Rarity:
Uncommon
Card Number:
192b
Artist:
Language:
Korean
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