6/16/2023 |
Fires of Mount Doom's first ability can target a creature that has no Equipment attached to it. |
6/16/2023 |
If the target of Fires of Mount Doom's first ability is illegal by the time the ability tries to resolve, it's removed from the stack. You won't destroy any Equipment. |
6/16/2023 |
If you activate Fires of Mount Doom's last ability but don't play the exiled card this turn using that casting permission, Fires of Mount Doom won't deal damage to each player. |
6/16/2023 |
You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty. |
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