Emprise du destin
 
Community Rating:
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Community Rating: 5 / 5  (0 votes)
Card Name:
Emprise du destin
Mana Cost:
1WhiteWhite
Mana Value:
3
Types:
Enchantement
Card Text:
Quand l'Emprise du destin arrive sur le champ de bataille, pour chaque adversaire, exilez jusqu'à un permanent non-terrain ciblé que ce joueur contrôle jusqu'à ce que l'Emprise du destin quitte le champ de bataille.
Flavor Text:
« La sorcière enveloppa son cœur de ronces, puis le dissimula dans le vieux donjon, au plus profond de la forêt. Si nul ne pouvait le trouver, la prophétie ne se réaliserait jamais. »
—Au-delà du Grand Cromlech
Rarity:
Uncommon
All Sets:
Commander 2015 (Rare)
Commander Masters (Rare)
Wilds of Eldraine Enchanting Tales (Uncommon)
Doctor Who Commander (Rare)
Card Number:
3
Language:
French
Rulings
11/4/2015 If Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.
11/4/2015 Auras attached to exiled nonland permanents will be put into their owners' graveyards. Equipment attached to exiled creatures will become unattached and remain on the battlefield. Any counters on exiled nonland permanents will cease to exist.
11/4/2015 If a token is exiled, it ceases to exist. It won't be returned to the battlefield.
11/4/2015 The exiled cards return to the battlefield immediately after Grasp of Fate leaves the battlefield. Nothing happens between the two events, including state-based actions.
11/4/2015 In a multiplayer game, if Grasp of Fate's owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn't an ability that goes on the stack, it won't cease to exist along with the leaving player's spells and abilities on the stack.
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