Pacto de Sangue
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Pacto de Sangue
Mana Cost:
3BlackBlack
Mana Value:
5
Types:
Encantamento
Card Text:
Toda vez que você ganha pontos de vida, o oponente alvo perde uma quantidade equivalente de pontos de vida.
Flavor Text:
"A bruxa sorriu, saboreando cada ano roubado. Cada amor que o cavaleiro jamais cortejaria, cada refeição que ele jamais provaria, cada honraria que ele jamais receberia, doce como mel na língua dela."
— Bruxarias de Tumbagris
Rarity:
Rare
All Sets:
Magic 2010 (Rare)
Magic 2014 Core Set (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Iconic Masters (Uncommon)
Time Spiral Remastered (Bonus)
Commander 2021 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Card Number:
35
Artist:
Language:
Portuguese (Brazil)
Rulings
10/1/2009 Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.
3/19/2021 If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.
3/19/2021 If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.
9/1/2023 Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
4/12/2024 In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.
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