Incômodo Irritante
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Incômodo Irritante
Mana Cost:
2Black
Mana Value:
3
Types:
Criatura — Fada Ladino
Card Text:
Voar
Toda vez que uma ou mais Fadas que você controla causam dano de combate a um jogador, aquele jogador cria uma ficha de criatura Pirata vermelha 4/2 com "Esta criatura não pode bloquear". A ficha é atiçada pelo resto do jogo. (Ela ataca a cada combate se estiver apta e ataca um jogador que não seja você se estiver apta.)
P/T:
3 / 1
Rarity:
Rare
Card Number:
15
Artist:
Language:
Portuguese (Brazil)
Rulings
9/1/2023 Normally, combat damage is dealt all at the same time. In that case, Nettling Nuisance's ability triggers once for each player that Faeries you control dealt combat damage to, regardless of how many creatures were dealing that damage. If any of those Faeries have double strike or first strike, the ability will trigger once for each player dealt damage in each combat damage step.
9/1/2023 If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
9/1/2023 If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent protects, or the player that goaded it.
9/1/2023 Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
9/1/2023 Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
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