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Card Name:
Uchbenbak, das Große Malheur
Types:
Legendäre Kreatur — Skelett, Schrecken
Card Text:
Wachsamkeit, Bedrohlich Abstieg 8 — : Bringe Uchbenbak, das Große Malheur, aus deinem Friedhof mit einer Endgültigkeitsmarke ins Spiel zurück. Aktiviere diese Fähigkeit nur, falls dein Friedhof acht oder mehr Permanent-Karten enthält, und nur wie eine Hexerei. (Falls eine Kreatur mit Endgültigkeitsmarke sterben würde, schicke sie stattdessen ins Exil.)
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11/10/2023 |
Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard. |
11/10/2023 |
Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen. |
11/10/2023 |
Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead. |
11/10/2023 |
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally. |
11/10/2023 |
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead. |
11/10/2023 |
Multiple finality counters on a single permanent are redundant. |
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