Affaire du baiser de la gorgone
Affaire du baiser de la gorgone
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Affaire du baiser de la gorgone
Mana Cost:
Black
Mana Value:
1
Types:
Enchantement : - affaire
Card Text:
Quand cette affaire arrive sur le champ de bataille, détruisez jusqu'à une créature ciblée qui a subi des blessures ce tour-ci.
À résoudre — Au moins trois cartes de créature ont été mises dans des cimetières depuis n'importe où ce tour-ci. (Si l'affaire n'est pas résolue, résolvez-la au début de votre étape de fin.)
Résolue — Cette affaire est une créature 4/4 Gorgonoïde avec le contact mortel et le lien de vie en plus de ses autres types.
Rarity:
Uncommon
Card Number:
79
Artist:
Language:
French
Rulings
2/2/2024 The "to solve" ability of Case of the Gorgon's Kiss looks at what type the cards are after they move to the graveyard to determine whether the ability should trigger, regardless of any types they may have had before they were in the graveyard. For example, a creature card that has become a noncreature permanent will count toward the ability's condition when it's put into a graveyard. By contrast, a noncreature card that has become a creature on the battlefield will not count toward the ability's condition when it's put into a graveyard.
2/2/2024 Tokens are not cards and, as such, do not count toward Case of the Gorgon's Kiss "to solve" ability.
2/2/2024 Each Case has two special keyword abilities: to solve and solved.
2/2/2024 "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."
2/2/2024 The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."
2/2/2024 "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."
2/2/2024 "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost 1 less to cast."
2/2/2024 "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.
2/2/2024 Once a Case becomes solved, it stays solved until it leaves the battlefield.
2/2/2024 Cases don't lose their other abilities when they become solved.
2/2/2024 Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.
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