有能な執事、コズワース
有能な執事、コズワース
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
有能な執事、コズワース
Mana Cost:
2White
Mana Value:
3
Types:
伝説のアーティファクト・クリーチャー ― - ロボット
Card Text:
あなたがコントロールしているすべての統率者は護法2を持つ。
TapWhiteWhiteを加える。このマナはオーラや装備品である呪文を唱えるためにしか支払えない。
Tap:あなたがコントロールしていてオーラや装備品である1つを対象とし、あなたがコントロールしているクリーチャー1体を対象とする。その前者をその後者につける。起動はソーサリーとしてのみ行う。
Flavor Text:
「お仕えできて光栄です!」
P/T:
2 / 3
Rarity:
Rare
Card Number:
14
Artist:
Language:
Japanese
Rulings
3/8/2024 Once a commander’s ward ability has triggered, causing that commander to lose ward by removing Codsworth won’t affect the ability. The appropriate player will still have to pay 2 or see their spell or ability countered.
3/8/2024 You can’t spend mana generated by Codsworth’s second ability to activate abilities of Auras or Equipment. This includes paying equip costs.
3/8/2024 The Aura or Equipment you target with Codsworth’s last ability doesn’t have to be attached to a creature you control when you target it. You just have to control the Aura or Equipment you’re targeting as well as the creature you’re targeting.
3/8/2024 If either target of Codsworth’s last ability is an illegal target as the ability resolves, the ability won’t do anything. If both targets are illegal, the ability won’t resolve. If the target Aura or Equipment is already attached to the target creature, nothing happens.
3/8/2024 As Codsworth’s last ability resolves, if the target Aura or Equipment can’t legally be attached to the target creature (for example, because the creature has protection from enchantments or protection from artifacts), the target Aura or Equipment won’t move.
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