葬儀人、コーラム
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
葬儀人、コーラム
Mana Cost:
1BlackRedGreen
Mana Value:
4
Types:
伝説のクリーチャー ― - 人間・戦士
Card Text:
葬儀人、コーラムは+X/+0の修整を受ける。Xは、すべての墓地にあるクリーチャー・カードの中のパワーの最大値に等しい。
これが攻撃するたび、各プレイヤーはそれぞれカード1枚を切削する。
あなたの各ターンの間、そのターンにライブラリーから墓地に置かれてそこにあるカードの中から、土地1枚をプレイしてもよく、呪文1つを唱えてもよい。
P/T:
0 / 5
Rarity:
Mythic Rare
Card Number:
27
Artist:
Language:
Japanese
Rulings
6/7/2024 Coram's first ability applies only while it is on the battlefield. In all other zones, its power is 0.
6/7/2024 The value of X will change as the greatest power among creature cards in all graveyards changes.
6/7/2024 You pay all costs and follow all timing rules for lands played and spells cast this way.
6/7/2024 Once you begin to cast a spell this way, losing control of Coram won't affect it. You can finish casting it as normal.
6/7/2024 If you play a land or cast a spell from a graveyard using another permission, it won't stop you from using Coram's permission to do the same thing later in the turn, provided you haven't already done so.
6/7/2024 If you play a land, cast a spell, or both using the permission granted by Coram's last ability and then have a new Coram come under your control in the same turn, you can still play a land, cast a spell, or both using the new Coram's permission.
6/7/2024 If it's your turn, you control Coram, and another player has permission to play a card in a graveyard that was put there from a library this turn (perhaps because it's an instant card they own that has flashback), whoever gets priority sooner will have the first chance to play that card. In most cases, this will be you, since the active player receives priority after a spell or ability resolves.
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