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Card Name:
Feinschmeckertalent
Types:
Verzauberung — Klasse
Card Text:
(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.) Während deines Zuges sind Artefakte, die du kontrollierst, zusätzlich zu ihren anderen Typen Speisen und haben „ , , opfere dieses Artefakt: Du erhältst 3 Lebenspunkte dazu." : Stufe 2 //Level_2// Immer wenn du zum ersten Mal in einem Zug Lebenspunkte dazuerhältst, erzeuge einen 3/3 grünen Waschbär-Kreaturenspielstein. : Stufe 3 //Level_3// Immer wenn du zum ersten Mal in einem Zug Lebenspunkte dazuerhältst, lege auf jede Kreatur, die du kontrollierst, eine +1/+1-Marke.
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7/26/2024 |
The artifacts retain any types, subtypes, supertypes, and abilities they have. |
7/26/2024 |
If Gourmand's Talent somehow becomes an artifact, it will also be a Food during your turn. |
7/26/2024 |
The level 2 and level 3 class abilities of Gourmand's Talent won't trigger if you already gained life earlier in the turn on which it gained those levels, even if you gain life again later in the turn. |
7/26/2024 |
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3. |
7/26/2024 |
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability. |
7/26/2024 |
Gaining a level won't remove abilities that a Class had at a previous level. |
7/26/2024 |
Gaining a level is a normal activated ability. It uses the stack and can be responded to. |
7/26/2024 |
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2. |
7/26/2024 |
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately. |
11/8/2024 |
Food is an artifact type. Even though it appears on some creatures, it's never a creature type. |
11/8/2024 |
You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability. |
11/8/2024 |
Whatever you do, don't eat the delicious cards. |
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