All-Star Kicker (playtest)
 
Community Rating:
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Community Rating: 5 / 5  (0 votes)
Card Name:
All-Star Kicker (playtest)
Mana Cost:
1Red
Mana Value:
2
Types:
Creature — Orc Athlete
Card Text:
Assist kicker 3 (You and up to one other player can spend mana to pay this kicker cost.)
When All-Star Kicker enters the battlefield, your team may pass the ball. Then if All-Star Kicker was kicked, creatures your team controls get +1/+1 and gain haste until end of turn. (To pass the ball, one of the players on your team gives a permanent or card in hand to another player on your team.)
P/T:
2 / 2
Rarity:
Rare
Card Number:
557
Artist:
Rulings
11/8/2024 Assist kicker is a variant of the kicker ability. An assist kicker cost is a kicker cost.
11/8/2024 You may reveal a card with assist kicker and discuss how to pay for it before you begin to cast the spell. Targets are chosen for that spell before you choose another player to help you pay for it and before that player has committed any mana to doing so.
11/8/2024 Only the assist kicker cost (or part of that cost) can be paid by another player. Any other costs must be paid by the spell’s controller.
11/8/2024 If there are no other players on your team (probably because you’re not playing a Two-Headed Giant or similar multiplayer game), you can’t pass the ball. However, if All-Star Kicker was kicked, its last ability will still give creatures you control +1/+1 and haste until end of turn.
11/8/2024 Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
11/8/2024 Playtest cards use a modified version of game symbols, such as Tap and White. These modified symbols should be treated as the standard symbols during play.
11/8/2024 For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
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