Ghitu Encampment
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Ghitu Encampment
Types:
Land
Card Text:
Ghitu Encampment enters tapped.
Tap: Add Red.
1Red: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
Expansion:
Rarity:
Uncommon
All Sets:
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Duel Decks: Speed vs. Cunning (Uncommon)
Jumpstart 2025 (Uncommon)
Card Number:
155
Artist:
Rulings
8/1/2008 A noncreature permanent that turns into a creature can attack, and its Tap abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
10/1/2009 Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
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