Arlinn Kord
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Arlinn Kord
Mana Cost:
2RedGreen
Mana Value:
4

Types:
Planeswalker légendaire : - Arlinn
Card Text:
+1 : Jusqu'à la fin du tour, jusqu'à une créature ciblée gagne +2/+2 et acquiert la vigilance et la célérité.
0 : Créez un jeton de créature 2/2 verte Loup. Transformez Arlinn Kord.
Rarity:
Mythic Rare
Other Sets:
Shadows over Innistrad (Mythic Rare)From the Vault: Transform (Mythic Rare)Shadows Over Innistrad Remastered (Mythic Rare)Innistrad Remastered (Mythic Rare)Innistrad Remastered (Mythic Rare)
Card Number:
230a
Artist:
Language:
French
Rulings
9/29/2017 You can control two of this permanent, one front-face up and the other back-face up, at the same time.
1/24/2025 You can control two of this permanent, one front-face up and the other back-face up, at the same time.
1/24/2025 Arlinn, Embraced by the Moon is not a Werewolf card; that is, she doesn’t have the creature type Werewolf. Spells and abilities that refer to Werewolf cards or Werewolves don’t apply to Arlinn.
1/24/2025 When the ability that transforms Arlinn Kord into Arlinn, Embraced by the Moon (or vice versa) resolves, the number of loyalty counters on her doesn’t change.
1/24/2025 You can’t activate a loyalty ability of Arlinn Kord and later that turn after she transforms activate a loyalty ability of Arlinn, Embraced by the Moon (or vice versa).
1/24/2025 The set of creatures affected by the first ability of Arlinn, Embraced by the Moon is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1 or gain trample.
1/24/2025 The emblem grants the activated ability to your creatures. Use the power of the creature as the activated ability resolves to determine how much damage is dealt. If the creature isn’t on the battlefield at that time, use its power as it last existed on the battlefield. Note that this works differently than the fight keyword action, which requires both creatures to be on the battlefield for any damage to be dealt.
Arlinn, Embraced by the Moon
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Arlinn, Embraced by the Moon
Mana Value:
4

Types:
Planeswalker légendaire : - Arlinn
Card Text:
+1: Les créatures que vous contrôlez gagnent +1/+1 et acquièrent le piétinement jusqu'à la fin du tour.
-1: Arlinn inflige 3 blessures à n'importe quelle cible. Transformez Arlinn, étreinte par la lune.
-6: Vous gagnez un emblème avec « Les créatures que vous contrôlez ont la célérité et ‘Tap : Cette créature inflige un nombre de blessures égal à sa force à n'importe quelle cible.' »
Color Indicator:
Red, Green
Rarity:
Mythic Rare
Other Sets:
Shadows over Innistrad (Mythic Rare)From the Vault: Transform (Mythic Rare)Shadows Over Innistrad Remastered (Mythic Rare)Innistrad Remastered (Mythic Rare)Innistrad Remastered (Mythic Rare)
Card Number:
230b
Artist:
Language:
French
Rulings
1/24/2025 You can control two of this permanent, one front-face up and the other back-face up, at the same time.
1/24/2025 Arlinn, Embraced by the Moon is not a Werewolf card; that is, she doesn’t have the creature type Werewolf. Spells and abilities that refer to Werewolf cards or Werewolves don’t apply to Arlinn.
1/24/2025 When the ability that transforms Arlinn Kord into Arlinn, Embraced by the Moon (or vice versa) resolves, the number of loyalty counters on her doesn’t change.
1/24/2025 You can’t activate a loyalty ability of Arlinn Kord and later that turn after she transforms activate a loyalty ability of Arlinn, Embraced by the Moon (or vice versa).
1/24/2025 The set of creatures affected by the first ability of Arlinn, Embraced by the Moon is determined as the ability resolves. Creatures you begin to control later in the turn won’t get +1/+1 or gain trample.
1/24/2025 The emblem grants the activated ability to your creatures. Use the power of the creature as the activated ability resolves to determine how much damage is dealt. If the creature isn’t on the battlefield at that time, use its power as it last existed on the battlefield. Note that this works differently than the fight keyword action, which requires both creatures to be on the battlefield for any damage to be dealt.
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