Geier Reach Bandit
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Geier Reach Bandit
Mana Cost:
2Red
Mana Value:
3

Types:
Kreatur — Mensch, Räuber, Werwolf
Card Text:
Eile
Zu Beginn jedes Versorgungssegments und falls im letzten Zug keine Zaubersprüche gewirkt wurden, transformiere diese Kreatur.
Flavor Text:
Die Katharer waren ihrer Fährte gefolgt, doch sie hatte die Fährte gelegt, um sie hierher zu führen.
P/T:
3 / 2
Rarity:
Uncommon
Other Sets:
Shadows over Innistrad (Rare)Shadows Over Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)
Card Number:
156a
Artist:
Language:
German
Rulings
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
1/24/2025 If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.
1/24/2025 If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.
Vildin-Pack Alpha
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Vildin-Pack Alpha
Mana Value:
3

Types:
Kreatur — Werwolf
Card Text:
Immer wenn ein Werwolf unter deiner Kontrolle ins Spiel kommt, kannst du ihn transformieren.
Zu Beginn jedes Versorgungssegments und falls ein Spieler im letzten Zug zwei oder mehr Zaubersprüche gewirkt hat, transformiere diese Kreatur.
Color Indicator:
Red
P/T:
4 / 3
Rarity:
Uncommon
Other Sets:
Shadows over Innistrad (Rare)Shadows Over Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)
Card Number:
464b
Artist:
Language:
German
Rulings
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
4/8/2016 To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
1/24/2025 If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.
1/24/2025 If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.
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