Duskwatch Recruiter
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Duskwatch Recruiter
Mana Cost:
1Green
Mana Value:
2

Types:
Creatura — Mannaro Guerriero Umano
Card Text:
2Green: Guarda le prime tre carte del tuo grimorio. Puoi rivelare una carta creatura scelta tra esse e aggiungerla alla tua mano. Metti le altre in fondo al tuo grimorio in qualsiasi ordine.
All'inizio di ogni mantenimento, se nell'ultimo turno non sono state lanciate magie, trasforma questa creatura.
P/T:
2 / 2
Rarity:
Uncommon
Other Sets:
Shadows over Innistrad (Uncommon)Shadows Over Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)
Card Number:
323a
Artist:
Language:
Italian
Rulings
4/8/2016 You can activate Duskwatch Recruiter's first ability in response to its triggered ability.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
Krallenhorde Howler
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Krallenhorde Howler
Mana Value:
2

Types:
Creatura — Mannaro
Card Text:
Le magie creatura che lanci costano 1 in meno per essere lanciate.
All'inizio di ogni mantenimento, se nell'ultimo turno un giocatore ha lanciato due o più magie, trasforma questa creatura.
Color Indicator:
Green
P/T:
3 / 3
Rarity:
Uncommon
Other Sets:
Shadows over Innistrad (Uncommon)Shadows Over Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)Innistrad Remastered (Uncommon)
Card Number:
193b
Language:
Italian
Rulings
4/8/2016 Krallenhorde Howler's first ability can only reduce the generic mana portion of a creature spell's cost.
4/8/2016 Krallenhorde Howler's first ability can reduce alternative costs such as madness costs.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
4/8/2016 To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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