Far Fortune, boss de la Fin
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Far Fortune, boss de la Fin
Mana Cost:
2BlackRed
Mana Value:
4
Types:
Créature légendaire : - humain et mercenaire
Card Text:
Allumez les moteurs  (Si vous n'avez pas de vitesse, elle commence à 1. Elle augmente une fois à chacun de vos tours quand un adversaire perd des points de vie. La vitesse maximale est 4.)
À chaque fois que vous attaquez, Far Fortune inflige 1 blessure à chaque adversaire.
Vitesse maximale — Si une source que vous contrôlez devait infliger des blessures à un adversaire ou à un permanent qu'un adversaire contrôle, elle inflige autant de blessures plus 1 à la place.
P/T:
4 / 5
Expansion:
Rarity:
Rare
Card Number:
203
Artist:
Language:
French
Rulings
2/7/2025 The additional 1 damage from Far Fortune’s last ability is dealt by the same source as the original source of damage. The damage isn’t dealt by Far Fortune unless Far Fortune is the original source of damage.
2/7/2025 If another effect modifies how much damage your sources would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Far Fortune’s last ability no longer applies.
2/7/2025 If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control, divide the original amount before adding 1. For example, if you attack with a 5/5 creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then modified to 3 and 4, respectively.
2/7/2025 Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
2/7/2025 Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
2/7/2025 Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
2/7/2025 If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
2/7/2025 A player “has max speed” if their speed is 4.
2/7/2025 “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue