Dawn of Hope
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Dawn of Hope
Mana Cost:
1White
Mana Value:
2
Types:
Enchantment
Card Text:
Whenever you gain life, you may pay 2. If you do, draw a card.
3White: Create a 1/1 white Soldier creature token with lifelink.
Flavor Text:
"Hope he rekindled, and in hope ended;
over death, over dread, over doom lifted
out of loss, out of life, unto long glory."
—Eulogy to Théoden
Rarity:
Rare
All Sets:
Guilds of Ravnica (Rare)
Jumpstart 2022 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Card Number:
164
Artist:
Rulings
10/5/2018 Dawn of Hope's first ability triggers just once for each life-gaining event, whether it's 1 life from Vicious Rumors or 3 life from Creeping Chill.
10/5/2018 You can't pay 2 multiple times to draw more than one card each time you resolve Dawn of Hope's triggered ability.
10/5/2018 If you gain an amount of life "for each" of something, that life is gained as one event and Dawn of Hope's first ability triggers only once.
10/5/2018 In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
9/1/2023 Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Dawn of Hope's ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
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