+Diamond (15)
Charcoal Diamond enters tapped.
: Add .
Diamond City enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Flying
: Snow creatures you control get +1/+1 until end of turn. ( can be paid with one mana from a snow source.)
, : Create a 0/1 colorless Prism artifact creature token.
Sacrifice a Prism token: Add one mana of any color.
Vigilance (Attacking doesn't cause this creature to tap.)
As Diamond Knight enters, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
, Discard your hand, Sacrifice Diamond Lion: Add three mana of any one color. Activate only as an instant.
As this creature enters, choose a color.
Whenever you cast a spell of the chosen color, you gain 1 life.
Indestructible (Effects that say "destroy" don't destroy this artifact.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equip
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Fire Diamond enters tapped.
Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant.
Marble Diamond enters tapped.
Moss Diamond enters tapped.
If Mox Diamond would enter, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Sky Diamond enters tapped.
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