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Ageless Guardian
Ageless Guardian 1White (2)
Creature — Spirit Soldier (1/4)

Strixhaven: School of Mages (Common)
Angelic Guardian
Angelic Guardian 4WhiteWhite (6)
Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Arena Base Set (Rare)
Other Versions
Gift Pack (Rare)
Core Set 2020 (Rare)
Armored Guardian
Armored Guardian 3WhiteBlue (5)
Creature — Cat Soldier (2/5)

1WhiteWhite: Target creature you control gains protection from the color of your choice until end of turn.

1BlueBlue: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)

Invasion (Rare)
Avacyn, Guardian Angel
Avacyn, Guardian Angel 2WhiteWhiteWhite (5)
Legendary Creature — Angel (5/4)

Flying, vigilance

1White: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

5WhiteWhite: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

Magic 2015 Core Set (Rare)
Axebane Guardian
Axebane Guardian 2Green (3)
Creature — Human Druid (0/3)

Defender

Tap: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Return to Ravnica (Common)
Guardian Naga (Banishing Coils)
Guardian Naga (Banishing Coils) 2White (3)
Instant — Adventure

Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Border Guardian
Border Guardian 4 (4)
Artifact Creature — Knight (1/1)

Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.

Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.

Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.

Unstable (Uncommon)
Bronze Guardian
Bronze Guardian 4White (5)
Artifact Creature — Golem (*/5)

Double strike

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

Other artifacts you control have ward 2.

Bronze Guardian's power is equal to the number of artifacts you control.

The Brothers' War Commander (Rare)
Other Versions
Commander 2021 (Rare)
Caldaia Guardian
Caldaia Guardian 3Green (4)
Creature — Human Soldier (4/3)

Whenever Caldaia Guardian or another creature you control with mana value 4 or greater dies, create two 1/1 green and white Citizen creature tokens.

Blitz 2Green (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna Commander (Rare)
Council Guardian
Council Guardian 5White (6)
Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Magic: The Gathering—Conspiracy (Uncommon)
Felidar Guardian
Felidar Guardian 3White (4)
Creature — Cat Beast (1/4)

When Felidar Guardian enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.

Aether Revolt (Uncommon)
Fierce Guardianship
Fierce Guardianship 2Blue (3)
Instant

If you control a commander, you may cast this spell without paying its mana cost.

Counter target noncreature spell.

Commander Masters (Rare)
Other Versions
Ikoria Commander (Rare)
Fludge, Gunk Guardian (playtest)
Fludge, Gunk Guardian (playtest) 3BlackGreen (5)
Legendary Creature — — Slug Ooze (5/5)

Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling 4.)

Mystery Booster 2: Convention Edition (Rare)
Gearsmith Guardian
Gearsmith Guardian 5 (5)
Artifact Creature — Construct (3/5)

Gearsmith Guardian gets +2/+0 as long as you control a blue creature.

Jumpstart 2022 (Common)
Other Versions
Core Set 2019 (Common)
Gods' Hall Guardian
Gods' Hall Guardian 5White (6)
Creature — Cat (3/6)

Vigilance

Foretell 3White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Golden Guardian
Golden Guardian 4 (4)
Artifact Creature — Golem (4/4)

Defender

2: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.

Rivals of Ixalan (Rare)
Great Oak Guardian
Great Oak Guardian 5Green (6)
Creature — Treefolk (4/5)

Flash (You may cast this spell any time you could cast an instant.)

Reach

When Great Oak Guardian enters, creatures target player controls get +2/+2 until end of turn. Untap them.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander 2019 (Uncommon)
Grim Guardian
Grim Guardian 2Black (3)
Enchantment Creature — Zombie (1/4)

Constellation — Whenever Grim Guardian or another enchantment you control enters, each opponent loses 1 life.

Journey into Nyx (Common)
Grove of the Guardian
Grove of the Guardian (0)
Land

Tap: Add Colorless.

3GreenWhite, Tap, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.

Guild Kit: Selesnya (Rare)
Other Versions
Return to Ravnica (Rare)
Growth-Chamber Guardian
Growth-Chamber Guardian 1Green (2)
Creature — Elf Crab Warrior (2/2)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle.

Ravnica Allegiance (Rare)
Guardian Angel
Guardian Angel Variable ColorlessWhite (1)
Instant

Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay 1 any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Guardian Archon
Guardian Archon 4WhiteWhite (6)
Creature — Archon (5/5)

Flying

As Guardian Archon enters, secretly choose an opponent.

Reveal the player you chose: You and target permanent you control each gain protection from the chosen player until end of turn. Activate only once.

Commander 2021 (Rare)
Guardian Augmenter
Guardian Augmenter 2Green (3)
Creature — Troll Wizard (2/2)

Flash

Commander creatures you control get +2/+2.

Commanders you control have hexproof.

Commander 2021 (Rare)
Guardian Automaton
Guardian Automaton 4 (4)
Artifact Creature — Construct (3/3)

When Guardian Automaton dies, you gain 3 life.

Magic Origins (Common)
Guardian Beast
Guardian Beast 3Black (4)
Creature — Beast (2/4)

As long as Guardian Beast is untapped, noncreature artifacts you control can't be enchanted, they have indestructible, and other players can't gain control of them. This effect doesn't remove Auras already attached to those artifacts.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Guardian Gladewalker
Guardian Gladewalker 1Green (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

When Guardian Gladewalker enters, put a +1/+1 counter on target creature.

Kaldheim (Common)
Guardian Idol
Guardian Idol 2 (2)
Artifact

Guardian Idol enters tapped.

Tap: Add Colorless.

2: Guardian Idol becomes a 2/2 Golem artifact creature until end of turn.

Jumpstart (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Iconic Masters (Common)
Guardian Kirin
Guardian Kirin 3White (4)
Creature — Kirin (2/3)

Flying

Whenever another creature you control dies, put a +1/+1 counter on Guardian Kirin.

Modern Horizons 2 (Common)
Guardian Lions
Guardian Lions 4White (5)
Creature — Cat (1/6)

Vigilance (Attacking doesn't cause this creature to tap.)

Magic 2013 (Common)
Guardian Naga
Guardian Naga 5WhiteWhite (7)
Creature — Snake (5/6)

Vigilance

During your turn, prevent all damage that would be dealt to Guardian Naga.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Guardian of Cloverdell
Guardian of Cloverdell 5GreenGreen (7)
Creature — Treefolk Shaman (4/5)

When Guardian of Cloverdell enters, create three 1/1 white Kithkin Soldier creature tokens.

Green, Sacrifice a Kithkin: You gain 1 life.

Lorwyn (Uncommon)
Guardian of Faith
Guardian of Faith 1WhiteWhite (3)
Creature — Spirit Knight (3/2)

Flash

Vigilance

When Guardian of Faith enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Adventures in the Forgotten Realms (Rare)
Guardian of Ghirapur
Guardian of Ghirapur 2White (3)
Creature — Angel (3/3)

Flying

When Guardian of Ghirapur enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

March of the Machine (Rare)
Guardian of New Benalia
Guardian of New Benalia 1White (2)
Creature — Human Soldier (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

Whenever Guardian of New Benalia enlists a creature, scry 2.

Discard a card: Guardian of New Benalia gains indestructible until end of turn. Tap it.

Dominaria United (Rare)
Guardian of Pilgrims
Guardian of Pilgrims 1White (2)
Creature — Spirit Cleric (2/2)

When Guardian of Pilgrims enters, target creature gets +1/+1 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Guardian of Solitude
Guardian of Solitude 1Blue (2)
Creature — Spirit (1/2)

Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.

Champions of Kamigawa (Uncommon)
Guardian of Tazeem
Guardian of Tazeem 3BlueBlue (5)
Creature — Sphinx (4/5)

Flying

Landfall — Whenever a land you control enters, tap target creature an opponent controls. If that land is an Island, that creature doesn't untap during its controller's next untap step.

Battle for Zendikar (Rare)
Guardian of the Ages
Guardian of the Ages 7 (7)
Artifact Creature — Golem (7/7)

Defender (This creature can't attack.)

When a creature attacks you or a planeswalker you control, if Guardian of the Ages has defender, it loses defender and gains trample.

Magic 2014 Core Set (Rare)
Guardian of the Forgotten
Guardian of the Forgotten 3White (4)
Creature — Elephant Warrior (4/4)

Vigilance

Whenever a modified creature you control dies, manifest the top card of your library. (Equipment, Auras you control, and counters are modifications. To manifest a card, put the top card of your library onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Modern Horizons 3 (Uncommon)
Guardian of the Gateless
Guardian of the Gateless 4White (5)
Creature — Angel (3/3)

Flying

Guardian of the Gateless can block any number of creatures.

Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Gatecrash (Uncommon)
Guardian of the Great Conduit
Guardian of the Great Conduit 3Green (4)
Creature — Elemental (2/4)

Reach (This creature can block creatures with flying.)

As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)

Kaladesh (Uncommon)
Guardian of the Great Door
Guardian of the Great Door WhiteWhite (2)
Creature — Angel (4/4)

As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.

Flying

The Lost Caverns of Ixalan (Uncommon)
Guardian of the Guildpact
Guardian of the Guildpact 3White (4)
Creature — Spirit (2/3)

Protection from monocolored

Dissension (Common)
Guardian of Vitu-Ghazi
Guardian of Vitu-Ghazi 6GreenWhite (8)
Creature — Elemental (4/7)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Vigilance

Ravnica: City of Guilds (Common)
Guardian Project
Guardian Project 3Green (4)
Enchantment

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Magic The Gathering—Fallout (Rare)
Other Versions
Ravnica Allegiance (Rare)
Ravnica Remastered (Mythic Rare)
Guardian Scalelord
Guardian Scalelord 4White (5)
Creature — Dragon (3/4)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Flying

Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power.

March of the Machine Commander (Rare)
Guardian Seraph
Guardian Seraph 2WhiteWhite (4)
Creature — Angel (3/4)

Flying

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Magic 2010 (Rare)
Guardian Shield-Bearer
Guardian Shield-Bearer 1Green (2)
Creature — Human Soldier (2/1)

Megamorph 3Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.

Dragons of Tarkir (Common)
Guardian Zendikon
Guardian Zendikon 2White (3)
Enchantment — Aura

Enchant land

Enchanted land is a 2/6 white Wall creature with defender. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Guardian's Magemark
Guardian's Magemark 2White (3)
Enchantment — Aura

Flash

Enchant creature

Creatures you control that are enchanted get +1/+1.

Guildpact (Common)
Guardians of Akrasa
Guardians of Akrasa 2White (3)
Creature — Human Soldier (0/4)

Defender (This creature can't attack.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Other Versions
Shards of Alara (Common)
Guardians of Koilos
Guardians of Koilos 5 (5)
Artifact Creature — Construct (4/4)

When Guardians of Koilos enters, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Guardians of Meletis
Guardians of Meletis 3 (3)
Artifact Creature — Golem (0/6)

Defender (This creature can't attack.)

Magic Origins (Common)
Other Versions
Theros (Common)
Guardians of Oboro
Guardians of Oboro 2Blue (3)
Creature — Moonfolk Samurai (3/4)

Defender

Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Common)
Guardians' Pledge
Guardians' Pledge 1WhiteWhite (3)
Instant

White creatures you control get +2/+2 until end of turn.

Magic 2012 (Common)
Hamza, Guardian of Arashin
Hamza, Guardian of Arashin 4GreenWhite (6)
Legendary Creature — Elephant Warrior (5/5)

This spell costs 1 less to cast for each creature you control with a +1/+1 counter on it.

Creature spells you cast cost 1 less to cast for each creature you control with a +1/+1 counter on it.

Commander Masters (Uncommon)
Other Versions
Commander Legends (Uncommon)
Historic Anthology 4 (Uncommon)
March of the Machine Commander (Uncommon)
Harbor Guardian
Harbor Guardian 2WhiteBlue (4)
Creature — Gargoyle (3/4)

Reach (This creature can block creatures with flying.)

Whenever Harbor Guardian attacks, defending player may draw a card.

Mirage (Uncommon)
Haunted Guardian
Haunted Guardian 2 (2)
Artifact Creature — Construct (2/1)

Defender, first strike

Avacyn Restored (Uncommon)
Henge Guardian
Henge Guardian 5 (5)
Artifact Creature — Dragon Wurm (3/4)

2: Henge Guardian gains trample until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Hikari, Twilight Guardian
Hikari, Twilight Guardian 3WhiteWhite (5)
Legendary Creature — Spirit (4/4)

Flying

Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Rare)
Hugs, Grisly Guardian
Hugs, Grisly Guardian Variable ColorlessRedRedGreenGreen (4)
Legendary Creature — Badger Warrior (5/5)

Trample

When Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards.

You may play an additional land on each of your turns.

Bloomburrow (Mythic Rare)
Hydromorph Guardian
Hydromorph Guardian 2Blue (3)
Creature — Elemental (2/2)

Blue, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.

Torment (Common)
Ivory Guardians
Ivory Guardians 4WhiteWhite (6)
Creature — Giant Cleric (3/3)

Protection from red

Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Chronicles (Uncommon)
Jade Guardian
Jade Guardian 3Green (4)
Creature — Merfolk Shaman (2/2)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

When Jade Guardian enters, put a +1/+1 counter on target Merfolk you control.

Ixalan (Common)
Jetfire, Air Guardian
Jetfire, Air Guardian (0)
Legendary Artifact — Vehicle (3/4)

Living metal (During your turn, this Vehicle is also a creature.)

Flying

BlueBlueBlue: Convert Jetfire, then adapt 3. (If it has no +1/+1 counters on it, put three +1/+1 counters on it.)

The Brothers' War Transformers Cards (Mythic Rare)
Labyrinth Guardian
Labyrinth Guardian 1Blue (2)
Creature — Illusion Warrior (2/3)

When Labyrinth Guardian becomes the target of a spell, sacrifice it.

Embalm 3Blue (3Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Ledev Guardian
Ledev Guardian 3White (4)
Creature — Human Knight (2/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Guilds of Ravnica (Common)
Lotus Guardian
Lotus Guardian 7 (7)
Artifact Creature — Dragon (4/4)

Flying

Tap: Add one mana of any color.

Invasion (Rare)
Loyal Guardian
Loyal Guardian 4Green (5)
Creature — Rhino (4/4)

Trample

Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

Commander Masters (Uncommon)
Other Versions
Commander 2018 (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
Luminous Guardian
Luminous Guardian 3White (4)
Creature — Human Nomad (1/4)

White: Luminous Guardian gets +0/+1 until end of turn.

2: Luminous Guardian can block an additional creature this turn.

Odyssey (Uncommon)
Manor Guardian
Manor Guardian 2Black (3)
Creature — — Demon (4/3)

When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. (To seek a card, put one at random from your library into your hand.)

Jumpstart: Historic Horizons (Uncommon)
Mirrormere Guardian
Mirrormere Guardian 2Green (3)
Creature — Dwarf Soldier (4/2)

When Mirrormere Guardian dies, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Common)
Neighborhood Guardian
Neighborhood Guardian 1White (2)
Creature — Unicorn (2/2)

Whenever another creature you control with power 2 or less enters, target creature you control gets +1/+1 until end of turn.

Murders at Karlov Manor (Uncommon)
Nemata, Grove Guardian
Nemata, Grove Guardian 4GreenGreen (6)
Legendary Creature — Treefolk (4/5)

2Green: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

Commander Masters (Uncommon)
Other Versions
Planeshift (Rare)
Opal Guardian
Opal Guardian WhiteWhiteWhite (3)
Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

Time Spiral (Rare)
Ore-Scale Guardian
Ore-Scale Guardian 5RedRed (7)
Creature — Dragon (4/4)

This spell costs 1 less to cast for each land card in your graveyard.

Flying, haste

Modern Horizons (Uncommon)
Oriss, Samite Guardian
Oriss, Samite Guardian 1WhiteWhite (3)
Legendary Creature — Human Cleric (1/3)

Tap: Prevent all damage that would be dealt to target creature this turn.

Grandeur — Discard another card named Oriss, Samite Guardian: Target player can't cast spells this turn, and creatures that player controls can't attack this turn.

Future Sight (Rare)
Pack Guardian
Pack Guardian 2GreenGreen (4)
Creature — Wolf Spirit (4/3)

Flash (You may cast this spell any time you could cast an instant.)

When Pack Guardian enters, you may discard a land card. If you do, create a 2/2 green Wolf creature token.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Pegasus Guardian
Pegasus Guardian 5White (6)
Creature — Pegasus (3/3)

Flying

At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Pride Guardian
Pride Guardian White (1)
Creature — Cat Monk (0/3)

Defender

Whenever Pride Guardian blocks, you gain 3 life.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Magic 2012 (Common)
Pegasus Guardian (Rescue the Foal)
Pegasus Guardian (Rescue the Foal) 1White (2)
Instant — Adventure

Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Ritual Guardian
Ritual Guardian 2White (3)
Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

Innistrad: Midnight Hunt (Common)
Sanctum Guardian
Sanctum Guardian 1WhiteWhite (3)
Creature — Human Cleric (1/4)

Sacrifice Sanctum Guardian: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Battle Royale Box Set (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Seed Guardian
Seed Guardian 2GreenGreen (4)
Creature — Elemental (3/4)

Reach

When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.

Oath of the Gatewatch (Uncommon)
Serra's Guardian
Serra's Guardian 4WhiteWhite (6)
Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Vigilance (Attacking doesn't cause this creature to tap.)

Other creatures you control have vigilance.

Core Set 2020 (Rare)
Other Versions
Core Set 2019 (Rare)
Soulbound Guardians
Soulbound Guardians 4White (5)
Creature — Kor Spirit (4/5)

Defender, flying

Rise of the Eldrazi (Uncommon)
Spectral Guardian
Spectral Guardian 2WhiteWhite (4)
Creature — Spirit (2/3)

As long as Spectral Guardian is untapped, noncreature artifacts have shroud. (They can't be the targets of spells or abilities.)

Mirage (Rare)
Spiritual Guardian
Spiritual Guardian 3WhiteWhite (5)
Creature — Spirit (3/4)

When Spiritual Guardian enters, you gain 4 life.

Arena Base Set (Common)
Other Versions
Portal (Rare)
Sun-Blessed Guardian
Sun-Blessed Guardian 1White (2)
Creature — Human Cleric (2/2)

5Phyrexian Red: Transform Sun-Blessed Guardian. Activate only as a sorcery. (Phyrexian Red can be paid with either Red or 2 life.)

March of the Machine (Uncommon)
Sworn Guardian
Sworn Guardian 1Blue (2)
Creature — Merfolk Warrior (1/3)

Arena Base Set (Common)
Other Versions
Rivals of Ixalan (Common)
Thalia, Guardian of Thraben
Thalia, Guardian of Thraben 1White (2)
Legendary Creature — Human Soldier (2/1)

First strike

Noncreature spells cost 1 more to cast.

March of the Machine Multiverse Legends (Rare)
Other Versions
Dark Ascension (Rare)
Masters 25 (Rare)
Secret Lair Drop (Rare)
Innistrad: Crimson Vow (Rare)
Historic Anthology 2 (Rare)
Trollbred Guardian
Trollbred Guardian 4Green (5)
Creature — Troll Frog Warrior (5/5)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Each creature you control with a +1/+1 counter on it has trample.

Ravnica Allegiance (Uncommon)
Wicked Guardian
Wicked Guardian 3Black (4)
Creature — Human Noble (4/2)

When Wicked Guardian enters, you may have it deal 2 damage to another creature you control. If you do, draw a card.

Jumpstart 2022 (Common)
Other Versions
Throne of Eldraine (Common)
Wirewood Guardian
Wirewood Guardian 5GreenGreen (7)
Creature — Elf Mutant (6/6)

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Scourge (Common)
Zealous Guardian
Zealous Guardian White or Blue (1)
Creature — Kithkin Soldier (1/1)

Flash

Shadowmoor (Common)
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