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Ancestral Hot Dog Minotaur
Ancestral Hot Dog Minotaur (0)
Stickers

2 — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

3 — Flying

2 — 1/4

5 — 8/6

Unfinity (Common)
Aphotic Wisps
Aphotic Wisps Black (1)
Instant

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Draw a card.

Shadowmoor (Common)
Bloodshot Cyclops
Bloodshot Cyclops 5Red (6)
Creature — Cyclops Giant (4/4)

Tap, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Bloodshot Trainee
Bloodshot Trainee 3Red (4)
Creature — Goblin Warrior (2/3)

Tap: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater.

Double Masters (Uncommon)
Other Versions
Future Sight (Uncommon)
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Jumpstart (Uncommon)
Cactusfolk Sureshot
Cactusfolk Sureshot 2RedGreen (4)
Creature — Plant Mercenary (4/4)

Reach

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.

Outlaws of Thunder Junction (Uncommon)
Case of the Locked Hothouse
Case of the Locked Hothouse 3Green (4)
Enchantment — Case

You may play an additional land on each of your turns.

To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)

Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.

Murders at Karlov Manor (Rare)
Clear Shot
Clear Shot 2Green (3)
Instant

Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Double Masters (Common)
Innistrad: Midnight Hunt (Uncommon)
Shadows Over Innistrad Remastered (Uncommon)
Coming In Hot
Coming In Hot Red (1)
Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

March of the Machine (Common)
Deadshot
Deadshot 3Red (4)
Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

Tempest Remastered (Uncommon)
Other Versions
Tempest (Rare)
Deadshot Minotaur
Deadshot Minotaur 3RedGreen (5)
Creature — Minotaur (3/4)

When Deadshot Minotaur enters, it deals 3 damage to target creature with flying.

Cycling Red or Green (Red or Green, Discard this card: Draw a card.)

Alara Reborn (Common)
Dichotomancy
Dichotomancy 7BlueBlue (9)
Sorcery

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles.

Suspend 3—1BlueBlue (Rather than cast this card from your hand, you may pay 1BlueBlue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Planar Chaos (Rare)
Dual Shot
Dual Shot Red (1)
Instant

Dual Shot deals 1 damage to each of up to two target creatures.

Ixalan (Common)
Other Versions
Shadows over Innistrad (Common)
Ember Shot
Ember Shot 6Red (7)
Instant

Ember Shot deals 3 damage to any target.

Draw a card.

Judgment (Common)
Ettercap
Ettercap 4Green (5)
Creature — Spider Beast (2/5)

Reach

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Flameshot
Flameshot 3Red (4)
Sorcery

You may discard a Mountain card rather than pay this spell's mana cost.

Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

Prophecy (Uncommon)
Goblin Slingshot
Goblin Slingshot (0)
Artifact — Contraption

Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.

Unstable (Rare)
Grapeshot
Grapeshot 1Red (2)
Sorcery

Grapeshot deals 1 damage to any target.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Dominaria Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Duel Decks: Mind vs. Might (Common)
Time Spiral Remastered (Common)
Strixhaven Mystical Archive (Rare)
Grapeshot Catapult
Grapeshot Catapult 4 (4)
Artifact Creature — Construct (2/3)

Tap: Grapeshot Catapult deals 1 damage to target creature with flying.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Uncommon)
Antiquities (Common)
Gut Shot
Gut Shot Phyrexian Red (1)
Instant

(Phyrexian Red can be paid with either Red or 2 life.)

Gut Shot deals 1 damage to any target.

Modern Masters 2015 Edition (Common)
Other Versions
New Phyrexia (Uncommon)
Hot Fix
Hot Fix 4WhiteBlue (6)
Sorcery

You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle.

Unstable (Rare)
Hot Pursuit
Hot Pursuit 1Red (2)
Enchantment

When Hot Pursuit enters, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.

At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

Murders at Karlov Manor Commander (Rare)
Hot Soup
Hot Soup 1 (1)
Artifact — Equipment

Equipped creature can't be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Magic 2015 Core Set (Uncommon)
Hot Springs
Hot Springs 1Green (2)
Enchantment — Aura

Enchant land you control

Enchanted land has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

Ice Age (Rare)
Hotfoot Gnome
Hotfoot Gnome 2Red (3)
Artifact Creature — Gnome (3/1)

Haste

Tap: Another target creature gains haste until end of turn.

The Lost Caverns of Ixalan (Common)
Hotheaded Giant
Hotheaded Giant 3Red (4)
Creature — Giant Warrior (4/4)

Haste

Hotheaded Giant enters with two -1/-1 counters on it unless you've cast another red spell this turn.

Eventide (Common)
Hotshot Investigators
Hotshot Investigators 5Blue (6)
Creature — Vedalken Detective (4/4)

When Hotshot Investigators enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Hotshot Mechanic
Hotshot Mechanic White (1)
Artifact Creature — Fox Pilot (2/1)

Hotshot Mechanic crews Vehicles as though its power were 2 greater.

Jumpstart 2022 (Uncommon)
Other Versions
Kamigawa: Neon Dynasty (Uncommon)
Invigorating Hot Spring
Invigorating Hot Spring 1RedGreen (3)
Enchantment

Invigorating Hot Spring enters with four +1/+1 counters on it.

Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)

Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.

Kamigawa: Neon Dynasty (Uncommon)
Ishi-Ishi, Akki Crackshot
Ishi-Ishi, Akki Crackshot 1Red (2)
Legendary Creature — Goblin Warrior (1/1)

Whenever an opponent casts a Spirit or Arcane spell, Ishi-Ishi, Akki Crackshot deals 2 damage to that player.

Betrayers of Kamigawa (Rare)
Kill Shot
Kill Shot 2White (3)
Instant

Destroy target attacking creature.

Streets of New Capenna (Common)
Other Versions
Khans of Tarkir (Common)
Conspiracy: Take the Crown (Common)
Lilah, Undefeated Slickshot
Lilah, Undefeated Slickshot 1BlueRed (3)
Legendary Creature — Human Rogue (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)

Outlaws of Thunder Junction (Rare)
Longshot Squad
Longshot Squad 3Green (4)
Creature — Dog Archer (3/3)

Outlast 1Green (1Green, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

Khans of Tarkir (Common)
Minotaur Sureshot
Minotaur Sureshot 2Red (3)
Creature — Minotaur Archer (2/3)

Reach (This creature can block creatures with flying.)

1Red: Minotaur Sureshot gets +1/+0 until end of turn.

Jumpstart (Common)
Other Versions
Amonkhet (Common)
Needleshot Gourna
Needleshot Gourna 4GreenGreen (6)
Creature — Beast (3/6)

Reach (This creature can block creatures with flying.)

Legions (Common)
Orc Sureshot
Orc Sureshot 3Black (4)
Creature — Orc Archer (4/2)

Whenever another creature you control enters, target creature an opponent controls gets -1/-1 until end of turn.

Fate Reforged (Uncommon)
Photo Op
Photo Op Black (1)
Sorcery

Before the game begins, you may post a picture of yourself posing like the art of any Magic card with #GuessThatMagicCard and no other text.

You may reveal a reply posted today with a guess and a card you own from outside the game with the same name as that guess. Put that card into your hand. Exile Photo Op.

Unfinity (Acorn) (Mythic Rare)
Psychotic Episode
Psychotic Episode 1BlackBlack (3)
Sorcery

Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Psychotic Fury
Psychotic Fury 1Red (2)
Instant

Target multicolored creature gains double strike until end of turn.

Draw a card.

Dissension (Common)
Psychotic Haze
Psychotic Haze 2BlackBlack (4)
Instant

Psychotic Haze deals 1 damage to each creature and each player.

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Torment (Common)
Psychotrope Thallid
Psychotrope Thallid 2Green (3)
Creature — Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Psychotrope Thallid.

Remove three spore counters from Psychotrope Thallid: Create a 1/1 green Saproling creature token.

1, Sacrifice a Saproling: Draw a card.

Planar Chaos (Uncommon)
Red-Hot Hottie
Red-Hot Hottie 2RedRed (4)
Creature — Elemental (2/5)

Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It gains "At the beginning of each end step, sacrifice this creature unless you scream ‘Aaah' at the top of your lungs."

Unhinged (Common)
Runic Shot
Runic Shot White (1)
Sorcery

Kicker Blue (You may pay an additional Blue as you cast this spell.)

Destroy target tapped creature. If this spell was kicked, scry 2.

Dominaria United (Uncommon)
Scattershot
Scattershot 2Red (3)
Instant

Scattershot deals 1 damage to target creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Scattershot Archer
Scattershot Archer Green (1)
Creature — Elf Archer (1/2)

Tap: Scattershot Archer deals 1 damage to each creature with flying.

Conflux (Common)
Scorching Shot
Scorching Shot RedRed (2)
Sorcery

Scorching Shot deals 5 damage to target creature.

Outlaws of Thunder Junction (Uncommon)
Skywhaler's Shot
Skywhaler's Shot 2White (3)
Instant

Destroy target creature with power 3 or greater. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Commander Legends (Common)
Slickshot Lockpicker
Slickshot Lockpicker 2Blue (3)
Creature — Human Rogue (2/3)

When Slickshot Lockpicker enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Plot 2Blue (You may pay 2Blue and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Slickshot Show-Off
Slickshot Show-Off 1Red (2)
Creature — Bird Wizard (1/2)

Flying, haste

Whenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.

Plot 1Red (You may pay 1Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Slickshot Vault-Buster
Slickshot Vault-Buster 2Blue (3)
Creature — Human Rogue (1/4)

Vigilance

Slickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Common)
Slingshot Goblin
Slingshot Goblin 2Red (3)
Creature — Goblin (2/2)

Red, Tap: Slingshot Goblin deals 2 damage to target blue creature.

Planeshift (Common)
Spikeshot Elder
Spikeshot Elder Red (1)
Creature — Goblin Shaman (1/1)

1RedRed: Spikeshot Elder deals damage equal to its power to any target.

Modern Masters 2015 Edition (Rare)
Other Versions
Scars of Mirrodin (Rare)
Spikeshot Goblin
Spikeshot Goblin 2Red (3)
Creature — Goblin Shaman (1/2)

Red, Tap: Spikeshot Goblin deals damage equal to its power to any target.

Commander Masters (Common)
Other Versions
Mirrodin (Common)
Masters 25 (Uncommon)
Stinging Shot
Stinging Shot Green (1)
Instant

Put three -1/-1 counters on target creature with flying.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Sunshot Militia
Sunshot Militia 1Red (2)
Creature — Human Soldier (1/3)

Tap two untapped artifacts and/or creatures you control: Sunshot Militia deals 1 damage to each opponent. Activate only as a sorcery.

The Lost Caverns of Ixalan (Common)
Taii Wakeen, Perfect Shot
Taii Wakeen, Perfect Shot RedWhite (2)
Legendary Creature — Human Mercenary (2/3)

Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.

Variable Colorless, Tap: If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.

Outlaws of Thunder Junction (Rare)
Tchotchke Elemental
Tchotchke Elemental Green (1)
Creature — Elemental (1/1)

Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on Tchotchke Elemental. Use a unique item that completely fits on Tchotchke Elemental for each knickknack counter.

Tchotchke Elemental gets +1/+1 for each knickknack counter on it.

Unfinity (Acorn) (Rare)
Thousand Moons Crackshot
Thousand Moons Crackshot 1White (2)
Creature — Human Soldier (2/2)

Whenever Thousand Moons Crackshot attacks, you may pay 2White. When you do, tap target creature.

The Lost Caverns of Ixalan (Common)
Trick Shot
Trick Shot 4Red (5)
Instant

Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token.

Outlaws of Thunder Junction (Common)
Twinshot Sniper
Twinshot Sniper 3Red (4)
Artifact Creature — Goblin Archer (2/3)

Reach

When Twinshot Sniper enters, it deals 2 damage to any target.

Channel — 1Red, Discard Twinshot Sniper: It deals 2 damage to any target.

Kamigawa: Neon Dynasty (Uncommon)
Urza's Hot Tub
Urza's Hot Tub 2 (2)
Artifact

2, Discard a card: Search your library for a card that shares a complete word in its name with the discarded card, reveal it, put it into your hand, then shuffle.

Unhinged (Uncommon)
Ettercap (Web Shot)
Ettercap (Web Shot) 2Green (3)
Instant — Adventure

Destroy target creature with flying. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
You Line Up the Shot
You Line Up the Shot Green (1)
Instant

Choose one —

• Aim for the Wyvern — Conjure a card named Plummet into your hand.

• Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand.

• Fire a Warning Shot — Draw a card.

Alchemy Horizons: Baldur's Gate (Common)
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