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Ancient Hydra
Ancient Hydra 4Red (5)
Creature — Hydra (5/1)

Fading 5 <I>(This creature enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)</I>

1, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.

Nemesis (Uncommon)
Apocalypse Hydra
Apocalypse Hydra Variable ColorlessRedGreen (2)
Creature — Hydra (0/0)

Apocalypse Hydra enters with X +1/+1 counters on it. If X is 5 or more, it enters with an additional X +1/+1 counters on it.

1Red, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target.

Battlebond (Rare)
Other Versions
Conflux (Mythic Rare)
Modern Masters 2015 Edition (Rare)
Aspect of Hydra
Aspect of Hydra Green (1)
Instant

Target creature gets +X/+X until end of turn, where X is your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Born of the Gods (Common)
Balduvian Hydra
Balduvian Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/1)

Balduvian Hydra enters with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

RedRedRed: Put a +1/+0 counter on Balduvian Hydra. Activate only during your upkeep.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Benevolent Hydra
Benevolent Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (1/1)

Benevolent Hydra enters with X +1/+1 counters on it.

If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead.

Tap, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.

Jumpstart 2022 (Rare)
Bioessence Hydra
Bioessence Hydra 3GreenBlue (5)
Creature — Hydra Mutant (4/4)

Trample

Bioessence Hydra enters with a +1/+1 counter on it for each loyalty counter on planeswalkers you control.

Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra.

War of the Spark (Rare)
Briar Hydra
Briar Hydra 5Green (6)
Creature — Plant Hydra (6/6)

Trample

Domain — Whenever Briar Hydra deals combat damage to a player, put X +1/+1 counters on target creature you control, where X is the number of basic land types among lands you control.

Dominaria United (Rare)
Bristling Hydra
Bristling Hydra 2GreenGreen (4)
Creature — Hydra (4/3)

When Bristling Hydra enters, you get EnergyEnergyEnergy (three energy counters).

Pay EnergyEnergyEnergy: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Clockwork Hydra
Clockwork Hydra 5 (5)
Artifact Creature — Hydra (0/0)

Clockwork Hydra enters with four +1/+1 counters on it.

Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.

Tap: Put a +1/+1 counter on Clockwork Hydra.

Jumpstart 2022 (Uncommon)
Other Versions
Time Spiral (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Time Spiral Remastered (Uncommon)
Dehydration
Dehydration 3Blue (4)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature doesn't untap during its controller's untap step.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Mercadian Masques (Common)
Domesticated Hydra
Domesticated Hydra 2GreenGreen (4)
Creature — Hydra (3/3)

Variable ColorlessGreenGreenGreen: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

As long as Domesticated Hydra is monstrous, it has trample.

Jumpstart 2022 (Uncommon)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Feral Hydra
Feral Hydra Variable ColorlessGreen (1)
Creature — Hydra Beast (0/0)

Feral Hydra enters with X +1/+1 counters on it.

3: Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.

Jumpstart 2022 (Uncommon)
Other Versions
Shards of Alara (Rare)
Archenemy (Rare)
Battlebond (Uncommon)
Jumpstart (Uncommon)
Genesis Hydra
Genesis Hydra Variable ColorlessGreenGreen (2)
Creature — Plant Hydra (0/0)

When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.

Genesis Hydra enters with X +1/+1 counters on it.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Iconic Masters (Rare)
Ikoria Commander (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
March of the Machine Commander (Rare)
Goldvein Hydra
Goldvein Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Vigilance, trample, haste

Goldvein Hydra enters with X +1/+1 counters on it.

When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.

Outlaws of Thunder Junction (Mythic Rare)
Honored Hydra
Honored Hydra 5Green (6)
Creature — Snake Hydra (6/6)

Trample

Embalm 3Green (3Green, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)

Amonkhet (Rare)
Hooded Hydra
Hooded Hydra Variable ColorlessGreenGreen (2)
Creature — Snake Hydra (0/0)

Hooded Hydra enters with X +1/+1 counters on it.

When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.

Morph 3GreenGreen

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Commander 2019 (Mythic Rare)
Hungering Hydra
Hungering Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Hungering Hydra enters with X +1/+1 counters on it.

Hungering Hydra can't be blocked by more than one creature.

Whenever Hungering Hydra is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)

Ikoria Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Hydra Broodmaster
Hydra Broodmaster 4GreenGreen (6)
Creature — Hydra (7/7)

Variable ColorlessVariable ColorlessGreen: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.

Modern Horizons 3 Commander (Rare)
Other Versions
Journey into Nyx (Rare)
Commander 2021 (Rare)
Hydra Omnivore
Hydra Omnivore 4GreenGreen (6)
Creature — Hydra (8/8)

Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magic: The Gathering—Conspiracy (Mythic Rare)
Commander 2018 (Mythic Rare)
Hydra Trainer
Hydra Trainer 1Green (2)
Creature — Human Warrior (1/1)

You may exert Hydra Trainer as it attacks. When you do, target creature gets +X/+X until end of turn, where X is the number of counters on permanents you control. (An exerted creature won't untap during your next untap step.)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Modern Horizons 3 (Uncommon)
Hydradoodle
Hydradoodle Variable ColorlessVariable ColorlessGreenGreen (2)
Creature — Hydra Dog (0/0)

As Hydradoodle enters, roll X six-sided dice. Hydradoodle enters with a number of +1/+1 counters on it equal to the total of those results.

Reach, trample

Unstable (Rare)
Hydra's Growth
Hydra's Growth 2Green (3)
Enchantment — Aura

Enchant creature

When Hydra's Growth enters, put a +1/+1 counter on enchanted creature.

At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.

Jumpstart 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Ironscale Hydra
Ironscale Hydra 3GreenGreen (5)
Creature — Hydra (5/5)

If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra.

Theros Beyond Death (Rare)
Kalonian Hydra
Kalonian Hydra 3GreenGreen (5)
Creature — Hydra (0/0)

Trample

Kalonian Hydra enters with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Bloomburrow Commander (Mythic Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Khalni Hydra
Khalni Hydra GreenGreenGreenGreenGreenGreenGreenGreen (8)
Creature — Hydra (8/8)

This spell costs Green less to cast for each green creature you control.

Trample

Rise of the Eldrazi (Mythic Rare)
Lair of the Hydra
Lair of the Hydra (0)
Land

If you control two or more other lands, Lair of the Hydra enters tapped.

Tap: Add Green.

Variable ColorlessGreen: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Modern Horizons 3 Commander (Rare)
Other Versions
Adventures in the Forgotten Realms (Rare)
Lifeblood Hydra
Lifeblood Hydra Variable ColorlessGreenGreenGreen (3)
Creature — Hydra (0/0)

Trample

Lifeblood Hydra enters with X +1/+1 counters on it.

When Lifeblood Hydra dies, you gain life and draw cards equal to its power.

Commander Masters (Rare)
Other Versions
Commander 2014 (Rare)
Commander Anthology (Rare)
Managorger Hydra
Managorger Hydra 2Green (3)
Creature — Hydra (1/1)

Trample

Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.

Bloomburrow Commander (Rare)
Other Versions
Magic Origins (Rare)
Commander 2016 (Rare)
Commander 2021 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
March of the Machine Commander (Rare)
Mistcutter Hydra
Mistcutter Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

This spell can't be countered.

Haste, protection from blue

Mistcutter Hydra enters with X +1/+1 counters on it.

Theros (Rare)
Molten Hydra
Molten Hydra 1Red (2)
Creature — Hydra (1/1)

1RedRed: Put a +1/+1 counter on Molten Hydra.

Tap, Remove all +1/+1 counters from Molten Hydra: It deals damage to any target equal to the number of +1/+1 counters removed this way.

Urza's Legacy (Rare)
Mossborn Hydra
Mossborn Hydra 2Green (3)
Creature — Elemental Hydra (0/0)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

This creature enters with a +1/+1 counter on it.

Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.

Magic: The Gathering Foundations (Rare)
Neverwinter Hydra
Neverwinter Hydra Variable ColorlessVariable ColorlessGreenGreen (2)
Creature — Hydra (0/0)

As Neverwinter Hydra enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.

Trample

Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)

Adventures in the Forgotten Realms Commander (Rare)
Nyxborn Hydra
Nyxborn Hydra Variable ColorlessGreen (1)
Enchantment Creature — Hydra (0/1)

Bestow Variable ColorlessGreenGreen (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)

Reach, trample

Nyxborn Hydra enters with X +1/+1 counters on it.

Enchanted creature gets +1/+1 for each +1/+1 counter on Nyxborn Hydra and has reach and trample.

Modern Horizons 3 (Common)
Oran-Rief Hydra
Oran-Rief Hydra 4GreenGreen (6)
Creature — Hydra (5/5)

Trample

Landfall — Whenever a land you control enters, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.

Archenemy: Nicol Bolas (Rare)
Other Versions
Battle for Zendikar (Rare)
Duel Decks: Nissa vs. Ob Nixilis (Rare)
Phyrexian Hydra
Phyrexian Hydra 3GreenGreen (5)
Creature — Phyrexian Hydra (7/7)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

If damage would be dealt to Phyrexian Hydra, prevent that damage. Put a -1/-1 counter on Phyrexian Hydra for each 1 damage prevented this way.

Mirrodin Besieged (Rare)
Phytohydra
Phytohydra 2GreenWhiteWhite (5)
Creature — Plant Hydra (1/1)

If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead.

Ravnica Remastered (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Playable Delusionary Hydra
Playable Delusionary Hydra (0)
Stickers

2 — Tap: Draw a card, then discard a card.

4 — Whenever this creature attacks, you gain 3 life and draw a card.

2 — 1/5

3 — 4/4

Unfinity (Common)
Primordial Hydra
Primordial Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (0/0)

Primordial Hydra enters with X +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

Jumpstart 2022 (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Magic 2013 (Mythic Rare)
Protean Hydra
Protean Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Protean Hydra enters with X +1/+1 counters on it.

If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.

Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.

Magic 2011 (Rare)
Other Versions
Magic 2010 (Mythic Rare)
Ramunap Hydra
Ramunap Hydra 3Green (4)
Creature — Snake Hydra (3/3)

Vigilance, reach, trample

Ramunap Hydra gets +1/+1 as long as you control a Desert.

Ramunap Hydra gets +1/+1 as long as there is a Desert card in your graveyard.

Hour of Devastation (Rare)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Savageborn Hydra
Savageborn Hydra Variable ColorlessRedGreen (2)
Creature — Hydra (0/0)

Double strike

Savageborn Hydra enters with X +1/+1 counters on it.

1Red or Green: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.

Double Masters (Rare)
Other Versions
Dragon's Maze (Mythic Rare)
Iconic Masters (Rare)
Guild Kit: Gruul (Mythic Rare)
Spitting Hydra
Spitting Hydra 3RedRed (5)
Creature — Hydra (0/0)

Spitting Hydra enters with four +1/+1 counters on it.

1Red, Remove a +1/+1 counter from Spitting Hydra: It deals 1 damage to target creature.

Tempest Remastered (Rare)
Other Versions
Stronghold (Rare)
Sprouting Phytohydra
Sprouting Phytohydra 4Green (5)
Creature — Plant Hydra (0/2)

Defender (This creature can't attack.)

Whenever Sprouting Phytohydra is dealt damage, you may create a token that's a copy of Sprouting Phytohydra.

Dissension (Rare)
Steelbane Hydra
Steelbane Hydra Variable ColorlessGreenGreen (2)
Creature — Turtle Hydra (0/0)

Steelbane Hydra enters with X +1/+1 counters on it.

2Green, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

Streets of New Capenna Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Stumpsquall Hydra
Stumpsquall Hydra Variable ColorlessGreenGreenGreen (3)
Creature — Hydra (1/1)

When Stumpsquall Hydra enters, distribute X +1/+1 counters among it and any number of commanders.

Commander Legends (Rare)
Ulvenwald Hydra
Ulvenwald Hydra 4GreenGreen (6)
Creature — Hydra (*/*)

Reach

Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.

When Ulvenwald Hydra enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.

Modern Horizons 3 Commander (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Jumpstart (Mythic Rare)
Shadows Over Innistrad Remastered (Rare)
Vastwood Hydra
Vastwood Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (0/0)

Vastwood Hydra enters with X +1/+1 counters on it.

When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.

Ikoria Commander (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Voracious Hydra
Voracious Hydra Variable ColorlessGreenGreen (2)
Creature — Hydra (0/1)

Trample

Voracious Hydra enters with X +1/+1 counters on it.

When Voracious Hydra enters, choose one —

• Double the number of +1/+1 counters on Voracious Hydra.

• Voracious Hydra fights target creature you don't control.

Core Set 2020 (Rare)
Whiptongue Hydra
Whiptongue Hydra 5Green (6)
Creature — Lizard Hydra (4/4)

Reach

When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Commander 2018 (Rare)
Wren's Run Hydra
Wren's Run Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

Reach

Wren's Run Hydra enters with X +1/+1 counters on it.

Reinforce X—Variable ColorlessGreenGreen (Variable ColorlessGreenGreen, Discard this card: Put X +1/+1 counters on target creature.)

Modern Horizons 2 (Uncommon)
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