+Jace's (12)
, : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
Whenever you draw a card, you may have target player mill a card.
Draw three cards.
Flying
When Jace's Mindseeker enters, target opponent mills five cards. You may cast an instant or sorcery spell from among them without paying its mana cost.
Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
Whenever you draw a card, put a +1/+1 counter on Jace's Projection.
: Put a loyalty counter on target Jace planeswalker.
Return up to two target creatures to their owner's hand. You may search your library and/or graveyard for a card named Jace, Arcane Strategist, reveal it, and put it into your hand. If you search your library this way, shuffle.
Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell, scry 1.
Target creature gets -4/-0 until end of turn.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
As long as you control a Jace planeswalker, Jace's Sentinel gets +1/+0 and can't be blocked.
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
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