+Navigator (8)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)
As long as Deadeye Navigator is paired with another creature, each of those creatures has ": Exile this creature, then return it to the battlefield under your control."
Flash
When Grey Havens Navigator enters, scry 1.
, : Return target artifact or enchantment card from your graveyard to your hand.
Flying
Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Partner (You can have two commanders if both have partner.)
When Navigator's Compass enters, you gain 3 life.
: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
Sacrifice an artifact: Thermal Navigator gains flying until end of turn.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
, , Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
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