Nightmare Shepherd
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Nightmare Shepherd
Mana Cost:
2BlackBlack
Mana Value:
4
Types:
Enchantment Creature — Demon
Card Text:
Flying
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.
P/T:
4 / 4
Expansion:
Rarity:
Rare
Card Number:
108
Artist:
Rulings
1/24/2020 The token copies the creature as it last existed on the battlefield before it died, not as it existed in the graveyard before it was exiled.
1/24/2020 The token copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else; see below). It doesn't copy whether that creature was tapped or untapped, whether it had any counters on it or Auras or Equipment attached to it, or any non-copy effects that had changed its power, toughness, types, color, or so on.
1/24/2020 If the copied creature was copying something else, then the token enters the battlefield as whatever that creature copied.
1/24/2020 If the copied creature had Variable Colorless in its mana cost, X is considered to be 0.
1/24/2020 Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the creature will also work.
1/24/2020 If the token is a copy of a creature whose power and toughness are defined by an ability (usually printed as */* or similar), the token doesn't copy the ability that defines its power and toughness. It remains a 1/1 creature.
1/24/2020 If something becomes a copy of the token, the copy is also a 1/1 and a Nightmare.
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