Paranoid Parish-Blade
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Paranoid Parish-Blade
Mana Cost:
2White
Converted Mana Cost:
3
Types:
Creature — Human Soldier
Card Text:
Delirium — Paranoid Parish-Blade gets +1/+0 and has first strike as long as there are four or more card types among cards in your graveyard.
Flavor Text:
The mind is perfectly capable of creating its own monsters.
P/T:
3 / 2
Rarity:
Uncommon
Card Number:
33
Artist:
Rulings
4/8/2016 Losing or gaining first strike after first-strike damage has been dealt won’t cause Paranoid Parish-Blade to deal combat damage twice or to not deal combat damage.
4/8/2016 The card types in Magic are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal (a card type that appears on some older cards). Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
4/8/2016 The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain’s Blessing (a sorcery) will enable delirium.
4/8/2016 Because you consider only the characteristics of a double-faced card’s front face while it’s not on the battlefield, the types of its back face won’t be counted for delirium.
4/8/2016 In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object’s delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.