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Abbot of Keral Keep
Abbot of Keral Keep 1Red (2)
Creature — Human Monk (2/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters, exile the top card of your library. Until end of turn, you may play that card.

Double Masters 2022 (Rare)
Other Versions
Magic Origins (Rare)
Abuelo, Ancestral Echo
Abuelo, Ancestral Echo 1WhiteBlue (3)
Legendary Creature — Spirit (2/2)

Flying, ward 2

1WhiteBlue: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

The Lost Caverns of Ixalan (Rare)
Admiral Beckett Brass
Admiral Beckett Brass 1BlueBlackRed (4)
Legendary Creature — Human Pirate (3/3)

Other Pirates you control get +1/+1.

At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Admiral Brass, Unsinkable
Admiral Brass, Unsinkable 2BlueBlackRed (5)
Legendary Creature — Human Pirate (3/3)

When Admiral Brass, Unsinkable enters, mill four cards.

At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

The Lost Caverns of Ixalan Commander (Mythic Rare)
Admiral's Order
Admiral's Order 1BlueBlue (3)
Instant

Raid — If you attacked this turn, you may pay Blue rather than pay this spell's mana cost.

Counter target spell.

Rivals of Ixalan (Rare)
Aeronaut Admiral
Aeronaut Admiral 3White (4)
Creature — Human Pilot (3/1)

Flying

Vehicles you control have flying.

Kamigawa: Neon Dynasty Commander (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Kaladesh Remastered (Uncommon)
Ancestral Anger
Ancestral Anger Red (1)
Sorcery

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Draw a card.

Innistrad: Crimson Vow (Common)
Ancestral Blade
Ancestral Blade 1White (2)
Artifact — Equipment

When Ancestral Blade enters, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.

Equipped creature gets +1/+1.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander Masters (Common)
Other Versions
Core Set 2020 (Uncommon)
Double Masters (Common)
Commander Legends (Common)
Game Night: Free-For-All (Common)
Ancestral Hot Dog Minotaur
Ancestral Hot Dog Minotaur (0)
Stickers

2 — Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

3 — Flying

2 — 1/4

5 — 8/6

Unfinity (Common)
Ancestral Katana
Ancestral Katana 1White (2)
Artifact — Equipment

Whenever a Samurai or Warrior you control attacks alone, you may pay 1. When you do, attach Ancestral Katana to it.

Equipped creature gets +2/+1.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Kamigawa: Neon Dynasty (Common)
Ancestral Knowledge
Ancestral Knowledge 1Blue (2)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Ancestral Knowledge enters, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.

When Ancestral Knowledge leaves the battlefield, shuffle your library.

Weatherlight (Rare)
Ancestral Mask
Ancestral Mask 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Wilds of Eldraine Commander (Common)
Other Versions
Mercadian Masques (Common)
Eternal Masters (Uncommon)
Historic Anthology 2 (Uncommon)
Ancestral Memories
Ancestral Memories 2BlueBlueBlue (5)
Sorcery

Look at the top seven cards of your library. Put two of them into your hand and the rest into your graveyard.

Portal (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Mirage (Rare)
Ancestral Recall
Ancestral Recall Blue (1)
Instant

Target player draws three cards.

Vintage Masters (Bonus)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Ancestral Reminiscence
Ancestral Reminiscence 3Blue (4)
Sorcery

Draw three cards, then discard a card.

The Lost Caverns of Ixalan (Common)
Ancestral Statue
Ancestral Statue 4 (4)
Artifact Creature — Golem (3/4)

When Ancestral Statue enters, return a nonland permanent you control to its owner's hand.

Jumpstart (Common)
Other Versions
Dragons of Tarkir (Common)
Ancestral Tribute
Ancestral Tribute 5WhiteWhite (7)
Sorcery

You gain 2 life for each card in your graveyard.

Flashback 9WhiteWhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Rare)
Ancestral Vengeance
Ancestral Vengeance BlackBlack (2)
Enchantment — Aura

Enchant creature

When Ancestral Vengeance enters, put a +1/+1 counter on target creature you control.

Enchanted creature gets -1/-1.

Fate Reforged (Common)
Ancestral Vision
Ancestral Vision (0)
Sorcery

Suspend 4—Blue (Rather than cast this card from your hand, pay Blue and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Target player draws three cards.

Time Spiral Remastered (Mythic Rare)
Other Versions
Time Spiral (Rare)
Duel Decks: Jace vs. Chandra (Rare)
Duel Decks Anthology, Jace vs. Chandra (Rare)
Iconic Masters (Rare)
Angel's Herald
Angel's Herald White (1)
Creature — Human Cleric (1/1)

2White, Tap, Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Appetite for the Unnatural
Appetite for the Unnatural 2Green (3)
Instant

Destroy target artifact or enchantment. You gain 2 life.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Astral Confrontation
Astral Confrontation 4White (5)
Instant

This spell costs 1 less to cast for each opponent you're attacking.

Exile target creature.

Commander Legends: Battle for Baldur's Gate (Common)
Astral Cornucopia
Astral Cornucopia Variable ColorlessVariable ColorlessVariable Colorless (0)
Artifact

Astral Cornucopia enters with X charge counters on it.

Tap: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.

The Brothers' War Retro Artifacts (Rare)
Other Versions
Born of the Gods (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Astral Dragon
Astral Dragon 6BlueBlue (8)
Creature — Dragon (4/4)

Flying

Project Image — When Astral Dragon enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Astral Drift
Astral Drift 2White (3)
Enchantment

Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Cycling 2White (2White, Discard this card: Draw a card.)

Ikoria Commander (Rare)
Other Versions
Modern Horizons (Rare)
Astral Slide
Astral Slide 2White (3)
Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Vintage Masters (Uncommon)
Other Versions
Onslaught (Uncommon)
Astral Steel
Astral Steel 2White (3)
Instant

Target creature gets +1/+2 until end of turn.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Astral Wingspan
Astral Wingspan 4Blue (5)
Enchantment — Aura

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Enchant creature

When Astral Wingspan enters, draw a card.

Enchanted creature gets +2/+2 and has flying.

March of the Machine (Uncommon)
Funeral Room // Awakening Hall (Awakening Hall)
Funeral Room // Awakening Hall (Awakening Hall) 6BlackBlack (8)
Enchantment — Room

When you unlock this door, return all creature cards from your graveyard to the battlefield.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Mythic Rare)
Azorius Herald
Azorius Herald 2White (3)
Creature — Spirit (2/1)

Azorius Herald can't be blocked.

When Azorius Herald enters, you gain 4 life.

When Azorius Herald enters, sacrifice it unless Blue was spent to cast it.

Guild Kit: Azorius (Uncommon)
Other Versions
Dissension (Uncommon)
Commander 2013 Edition (Uncommon)
Azure Fleet Admiral
Azure Fleet Admiral 3Blue (4)
Creature — Human Pirate (3/3)

When Azure Fleet Admiral enters, you become the monarch.

Azure Fleet Admiral can't be blocked by creatures the monarch controls.

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Commander Legends (Common)
Baral and Kari Zev
Baral and Kari Zev 1BlueRed (3)
Legendary Creature — Human (2/4)

First strike, menace

Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

March of the Machine (Rare)
Baral, Chief of Compliance
Baral, Chief of Compliance 1Blue (2)
Legendary Creature — Human Wizard (1/3)

Instant and sorcery spells you cast cost 1 less to cast.

Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

March of the Machine Multiverse Legends (Rare)
Other Versions
Aether Revolt (Rare)
Time Spiral Remastered (Bonus)
Kaladesh Remastered (Rare)
Baral's Expertise
Baral's Expertise 3BlueBlue (5)
Sorcery

Return up to three target artifacts and/or creatures to their owners' hands.

You may cast a spell with mana value 4 or less from your hand without paying its mana cost.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Aether Revolt (Rare)
Kaladesh Remastered (Rare)
Barbarian General
Barbarian General 4Red (5)
Creature — Human Barbarian Soldier (3/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Portal Three Kingdoms (Uncommon)
Baton of Morale
Baton of Morale 2 (2)
Artifact

2: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Ice Age (Uncommon)
Behemoth's Herald
Behemoth's Herald Green (1)
Creature — Elf Shaman (1/1)

2Green, Tap, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Bell Borca, Spectral Sergeant
Bell Borca, Spectral Sergeant 2RedWhite (4)
Legendary Creature — Spirit Soldier (*/5)

Note the mana value of each card as it's put into exile.

Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn.

At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.

Dominaria United Commander (Rare)
Other Versions
Commander Legends (Rare)
Benalish Heralds
Benalish Heralds 3White (4)
Creature — Human Soldier (2/4)

3Blue, Tap: Draw a card.

Invasion (Uncommon)
Bladewing's Thrall
Bladewing's Thrall 2BlackBlack (4)
Creature — Zombie (3/3)

Bladewing's Thrall has flying as long as you control a Dragon.

When a Dragon enters, you may return Bladewing's Thrall from your graveyard to the battlefield.

Iconic Masters (Uncommon)
Other Versions
Scourge (Uncommon)
Blaster, Morale Booster
Blaster, Morale Booster (0)
Legendary Artifact

Modular 3

Variable Colorless, Tap: Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.

The Brothers' War Transformers Cards (Mythic Rare)
Blood Age General
Blood Age General 1Red (2)
Creature — Spirit Warrior (2/2)

Tap: Attacking Spirits get +1/+0 until end of turn.

Strixhaven: School of Mages (Common)
Brallin, Skyshark Rider
Brallin, Skyshark Rider 3Red (4)
Legendary Creature — Human Shaman (3/3)

Partner with Shabraz, the Skyshark (When this creature enters, target player may put Shabraz into their hand from their library, then shuffle.)

Whenever you discard a card, put a +1/+1 counter on Brallin, Skyshark Rider and it deals 1 damage to each opponent.

Red: Target Shark gains trample until end of turn.

Ikoria Commander (Mythic Rare)
Brass Herald
Brass Herald 6 (6)
Artifact Creature — Golem (2/2)

As Brass Herald enters, choose a creature type.

When Brass Herald enters, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.

Commander Legends (Uncommon)
Other Versions
Eighth Edition (Rare)
Apocalypse (Uncommon)
Carrier Thrall
Carrier Thrall 1Black (2)
Creature — Vampire (2/1)

When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Commander Masters (Common)
Other Versions
Battle for Zendikar (Uncommon)
Duel Decks: Nissa vs. Ob Nixilis (Uncommon)
Jumpstart: Historic Horizons (Uncommon)
Double Masters 2022 (Common)
Cathedral Acolyte
Cathedral Acolyte 1Green (2)
Creature — Human Cleric (1/2)

Each creature you control with a counter on it has ward 1. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.)

Tap: Put a +1/+1 counter on target creature that entered this turn.

Magic The Gathering—Fallout (Uncommon)
Cathedral Membrane
Cathedral Membrane 1Phyrexian White (2)
Artifact Creature — Phyrexian Wall (0/3)

(Phyrexian White can be paid with either White or 2 life.)

Defender

When Cathedral Membrane dies during combat, it deals 6 damage to each creature it blocked this combat.

New Phyrexia (Uncommon)
Cathedral of Serra
Cathedral of Serra (0)
Land

White legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Cathedral of War
Cathedral of War (0)
Land

Cathedral of War enters tapped.

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Tap: Add Colorless.

Magic 2013 (Rare)
Cathedral Sanctifier
Cathedral Sanctifier White (1)
Creature — Human Cleric (1/1)

When Cathedral Sanctifier enters, you gain 3 life.

Duel Decks: Blessed vs. Cursed (Common)
Other Versions
Avacyn Restored (Common)
Catti-brie of Mithral Hall
Catti-brie of Mithral Hall GreenWhite (2)
Legendary Creature — Human Archer (2/2)

First strike, reach

Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.

1, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
Centaur's Herald
Centaur's Herald Green (1)
Creature — Elf Scout (0/1)

2Green, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.

Return to Ravnica (Common)
Central Elevator // Promising Stairs (Central Elevator)
Central Elevator // Promising Stairs (Central Elevator) 3Blue (4)
Enchantment — Room

When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Rare)
Cerebral Confiscation
Cerebral Confiscation 2Black (3)
Sorcery

Choose one —

• Target opponent discards two cards.

• Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.

Murders at Karlov Manor (Common)
Cerebral Eruption
Cerebral Eruption 2RedRed (4)
Sorcery

Target opponent reveals the top card of their library. Cerebral Eruption deals damage equal to the revealed card's mana value to that player and each creature that player controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.

Scars of Mirrodin (Rare)
Cerebral Vortex
Cerebral Vortex 1BlueRed (3)
Instant

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Chatterfang, Squirrel General
Chatterfang, Squirrel General 2Green (3)
Legendary Creature — Squirrel Warrior (3/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.

Black, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.

Bloomburrow Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Collateral Damage
Collateral Damage Red (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Collateral Damage deals 3 damage to any target.

Jumpstart (Common)
Other Versions
Fate Reforged (Common)
Conclave Naturalists
Conclave Naturalists 4Green (5)
Creature — Dryad (4/4)

When Conclave Naturalists enters, you may destroy target artifact or enchantment.

Double Masters (Common)
Other Versions
Magic Origins (Uncommon)
Coral Atoll
Coral Atoll (0)
Land

Coral Atoll enters tapped.

When Coral Atoll enters, sacrifice it unless you return an untapped Island you control to its owner's hand.

Tap: Add ColorlessBlue.

Commander Legends (Uncommon)
Other Versions
Visions (Uncommon)
Commander 2014 (Uncommon)
Coral Barrier
Coral Barrier 2Blue (3)
Creature — Wall (1/3)

Defender (This creature can't attack.)

When Coral Barrier enters, create a 1/1 blue Squid creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

Magic 2015 Core Set (Common)
Coral Colony
Coral Colony 1Blue (2)
Creature — Wall (1/4)

Defender

1Blue, Tap: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)

Dominaria United (Uncommon)
Coral Commando
Coral Commando 2Blue (3)
Creature — Merfolk Warrior (3/2)

Ravnica Allegiance (Common)
Coral Eel
Coral Eel 1Blue (2)
Creature — Fish (2/1)

Portal (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Starter 1999 (Common)
Coral Fighters
Coral Fighters 1Blue (2)
Creature — Merfolk Soldier (1/1)

Whenever Coral Fighters attacks and isn't blocked, look at the top card of defending player's library. You may put that card on the bottom of that player's library.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Mirage (Uncommon)
Coral Helm
Coral Helm 3 (3)
Artifact

3, Discard a card at random: Target creature gets +2/+2 until end of turn.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Antiquities (Rare)
Coral Merfolk
Coral Merfolk 1Blue (2)
Creature — Merfolk (2/1)

Arena Base Set (Common)
Other Versions
Seventh Edition (Common)
Urza's Saga (Common)
Magic 2010 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Welcome Deck 2017 (Common)
Core Set 2020 (Common)
Coral Net
Coral Net Blue (1)
Enchantment — Aura

Enchant green or white creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you discard a card."

Torment (Common)
Coral Reef
Coral Reef BlueBlue (2)
Enchantment

Coral Reef enters with four polyp counters on it.

Sacrifice an Island: Put two polyp counters on Coral Reef.

Blue, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.

Homelands (Common)
Coral Trickster
Coral Trickster 1Blue (2)
Creature — Merfolk Rogue (2/1)

Morph Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Coral Trickster is turned face up, you may tap or untap target permanent.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Speed vs. Cunning (Common)
Coralhelm Chronicler
Coralhelm Chronicler 2Blue (3)
Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.

When Coralhelm Chronicler enters, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Rare)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Coralhelm Guide
Coralhelm Guide 1Blue (2)
Creature — Merfolk Scout Ally (2/1)

4Blue: Target creature can't be blocked this turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Battle for Zendikar (Common)
Masters 25 (Common)
Battlebond (Common)
Cryptothrall
Cryptothrall 4 (4)
Artifact Creature — Construct (3/3)

Protector — Other artifact creatures you control have hexproof.

Warhammer 40,000 Commander (Rare)
Cultural Exchange
Cultural Exchange 4BlueBlue (6)
Sorcery

Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. <I>(This effect lasts indefinitely.)</I>

Odyssey (Rare)
Decision Paralysis
Decision Paralysis 3Blue (4)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Game Night 2019 (Common)
Other Versions
Amonkhet (Common)
Demon's Herald
Demon's Herald Black (1)
Creature — Human Wizard (1/1)

2Black, Tap, Sacrifice a blue creature, a black creature, and a red creature: Search your library for a card named Prince of Thralls, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Demoralize
Demoralize 2Red (3)
Instant

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.

Odyssey (Common)
Emerald Dragon (Dissonant Wave)
Emerald Dragon (Dissonant Wave) 2Green (3)
Instant — Adventure

Counter target activated or triggered ability from a noncreature source. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Donal, Herald of Wings
Donal, Herald of Wings 2BlueBlue (4)
Legendary Creature — Human Wizard (3/3)

Whenever you cast a nonlegendary creature spell with flying, you may copy it, except the copy is a 1/1 Spirit in addition to its other types. Do this only once each turn. (The copy becomes a token.)

Innistrad: Crimson Vow Commander (Mythic Rare)
Draconic Muralists
Draconic Muralists 3Green (4)
Creature — Dragon Bard (4/3)

When Draconic Muralists dies, you may search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Dragon's Herald
Dragon's Herald Red (1)
Creature — Goblin Shaman (1/1)

2Red, Tap, Sacrifice a black creature, a red creature, and a green creature: Search your library for a card named Hellkite Overlord, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Dragonscale General
Dragonscale General 3White (4)
Creature — Human Warrior (2/3)

At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Fate Reforged (Rare)
Dralnu, Lich Lord
Dralnu, Lich Lord 3BlueBlack (5)
Legendary Creature — Zombie Wizard (3/3)

If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.

Tap: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. <I>(You may cast that card from your graveyard for its flashback cost. Then exile it.)</I>

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Dralnu's Crusade
Dralnu's Crusade 1BlackRed (3)
Enchantment

All Goblins get +1/+1.

All Goblins are black and are Zombies in addition to their other creature types.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Rare)
Dralnu's Pet
Dralnu's Pet 1BlueBlue (3)
Creature — Shapeshifter (2/2)

Kicker—2Black, Discard a creature card. (You may pay 2Black and discard a creature card in addition to any other costs as you cast this spell.)

If Dralnu's Pet was kicked, it enters with flying and with X +1/+1 counters on it, where X is the discarded card's mana value.

Planeshift (Rare)
Druid of the Emerald Grove
Druid of the Emerald Grove 3Green (4)
Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters, search your library for up to two basic land cards and reveal them, then roll a d20.

9 or less | Put those cards into your hand, then shuffle.

10–19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.

20+ | Put those cards onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Emerald Charm
Emerald Charm Green (1)
Instant

Choose one —

• Untap target permanent.

• Destroy target non-Aura enchantment.

• Target creature loses flying until end of turn.

Dominaria Remastered (Common)
Other Versions
Visions (Common)
Emerald Dragon
Emerald Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Flying, trample

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Emerald Dragonfly
Emerald Dragonfly 1Green (2)
Creature — Insect (1/1)

Flying

GreenGreen: Emerald Dragonfly gains first strike until end of turn.

Chronicles (Common)
Other Versions
Legends (Common)
Emerald Medallion
Emerald Medallion 2 (2)
Artifact

Green spells you cast cost 1 less to cast.

Modern Horizons 3 (Rare)
Other Versions
Tempest (Rare)
Commander 2014 (Rare)
Commander Anthology (Rare)
Commander Masters (Rare)
Emerald Oryx
Emerald Oryx 3Green (4)
Creature — Antelope (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Magic 2010 (Common)
Enthralling Hold
Enthralling Hold 3BlueBlue (5)
Enchantment — Aura

Enchant creature

You can't choose an untapped creature as this spell's target as you cast it.

You control enchanted creature.

Core Set 2021 (Uncommon)
Enthralling Victor
Enthralling Victor 3Red (4)
Creature — Human Warrior (3/2)

When Enthralling Victor enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Battlebond (Uncommon)
Other Versions
Magic Origins (Uncommon)
Masters 25 (Uncommon)
Ephemeral Shields
Ephemeral Shields 1White (2)
Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

March of the Machine Commander (Common)
Other Versions
Magic 2015 Core Set (Common)
Faldorn, Dread Wolf Herald
Faldorn, Dread Wolf Herald 1RedGreen (3)
Legendary Creature — Human Druid (3/3)

Whenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token.

1, Tap, Discard a card: Exile the top card of your library. You may play it this turn.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Fear of Sleep Paralysis
Fear of Sleep Paralysis 5Blue (6)
Enchantment Creature — Nightmare (6/6)

Flying

Eerie — Whenever Fear of Sleep Paralysis or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it.

Stun counters can't be removed from permanents your opponents control. (They won't untap if they have stun counters.)

Duskmourn: House of Horror Commander (Rare)
Feral Abomination
Feral Abomination 5Black (6)
Creature — Thrull (5/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Core Set 2020 (Common)
Other Versions
Dominaria (Common)
Feral Animist
Feral Animist 1RedGreen (3)
Creature — Goblin Shaman (2/1)

3: Feral Animist gets +X/+0 until end of turn, where X is its power.

Dragon's Maze (Uncommon)
Other Versions
Guildpact (Uncommon)
Feral Contest
Feral Contest 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.

Worldwake (Common)
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