+Selesnya (13)
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
: Add or .
, , Sacrifice Selesnya Cluestone: Draw a card.
: Exile target creature card from a graveyard, then populate. (Create a token that's a copy of a creature token you control.)
, , Tap an untapped creature you control: Create a 1/1 green Saproling creature token.
This land enters tapped.
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.
, , Sacrifice Selesnya Locket: Draw two cards.
Reach (This creature can block creatures with flying.)
Selesnya Sagittars can block an additional creature each combat.
Selesnya Sanctuary enters tapped.
When Selesnya Sanctuary enters, return a land you control to its owner's hand.
: Add .
: Regenerate Selesnya Sentry.
, : Add .
Whenever another creature you control enters, you gain life equal to that creature's toughness.
, : Populate. (Create a token that's a copy of a creature token you control.)
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