+Somberwald (7)
Whenever a creature you control becomes blocked, it gets +1/+1 until end of turn.
: Target creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When Somberwald Beastmaster enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.
Creature tokens you control have deathtouch.
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
: Add three mana of any one color. Spend this mana only to cast creature spells.
Reach (This creature can block creatures with flying.)
Morbid — Somberwald Spider enters with two +1/+1 counters on it if a creature died this turn.
When Somberwald Stag enters, you may have it fight target creature you don't control.
Whenever Somberwald Vigilante becomes blocked by a creature, Somberwald Vigilante deals 1 damage to that creature.
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