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Tovolar, Dire Overlord
Tovolar, Dire Overlord 1RedGreen (3)
Legendary Creature — Human Werewolf (3/3)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.

Daybound

Innistrad: Midnight Hunt (Rare)
Tovolar, the Midnight Scourge
Tovolar, the Midnight Scourge (0)
Legendary Creature — Werewolf (4/4)

Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.

Variable ColorlessRedGreen: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.

Nightbound

Innistrad: Midnight Hunt (Rare)
Tovolar's Huntmaster
Tovolar's Huntmaster 4GreenGreen (6)
Creature — Human Werewolf (6/6)

When Tovolar's Huntmaster enters, create two 2/2 green Wolf creature tokens.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Tovolar's Magehunter
Tovolar's Magehunter (0)
Creature — Werewolf (5/5)

Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.

Dark Ascension (Rare)
Tovolar's Packleader
Tovolar's Packleader (0)
Creature — Werewolf (7/7)

Whenever Tovolar's Packleader enters or attacks, create two 2/2 green Wolf creature tokens.

2GreenGreen: Another target Wolf or Werewolf you control fights target creature you don't control.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
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