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Alena, Kessig Trapper
Alena, Kessig Trapper 4Red (5)
Legendary Creature — Human Scout (4/3)

First strike

Tap: Add an amount of Red equal to the greatest power among creatures you control that entered the battlefield this turn.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Ballynock Trapper
Ballynock Trapper 3White (4)
Creature — Kithkin Soldier (2/2)

Tap: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

Eventide (Common)
Benalish Trapper
Benalish Trapper 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Vintage Masters (Common)
Other Versions
Invasion (Common)
Dauthi Trapper
Dauthi Trapper 2Black (3)
Creature — Dauthi Minion (1/1)

Tap: Target creature gains shadow until end of turn. <I>(It can block or be blocked by only creatures with shadow.)</I>

Stronghold (Uncommon)
D'Avenant Trapper
D'Avenant Trapper 2White (3)
Creature — Human Archer (3/2)

Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Gavony Trapper
Gavony Trapper White (1)
Creature — Human Soldier (0/2)

2, Tap: Tap target creature.

Innistrad: Midnight Hunt (Common)
Geist Trappers
Geist Trappers 4Green (5)
Creature — Human Warrior (3/5)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Geist Trappers is paired with another creature, both creatures have reach.

Avacyn Restored (Common)
Gnarlroot Trapper
Gnarlroot Trapper Black (1)
Creature — Elf Druid (1/1)

Tap, Pay 1 life: Add Green. Spend this mana only to cast an Elf creature spell.

Tap: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Magic Origins (Uncommon)
Mirkwood Trapper
Mirkwood Trapper 1GreenBlue (3)
Creature — Elf Scout (1/4)

Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn.

Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Rathi Trapper
Rathi Trapper 1Black (2)
Creature — Human Rebel Rogue (1/2)

Black, Tap: Tap target creature.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Modern Masters (Common)
Trapped in the Tower
Trapped in the Tower 1White (2)
Enchantment — Aura

Enchant creature without flying

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Throne of Eldraine (Common)
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