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Brotherhood Ambushers
Brotherhood Ambushers 4Black (5)
Creature — Human Assassin (6/3)

Freerunning 3Black (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Assassin's Creed (Uncommon)
Brotherhood Headquarters
Brotherhood Headquarters (0)
Land

Tap: Add Colorless.

Tap: Add one mana of any color. Spend this mana only to cast an Assassin spell or a spell that has freerunning, or to activate an ability of an Assassin source.

Assassin's Creed (Uncommon)
Brotherhood Outcast
Brotherhood Outcast 2White (3)
Creature — Human Soldier (3/2)

When Brotherhood Outcast enters, choose one —

• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.

• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Magic The Gathering—Fallout (Uncommon)
Brotherhood Patriarch
Brotherhood Patriarch 3Black (4)
Creature — Human Assassin (4/1)

When Brotherhood Patriarch dies, each opponent loses 2 life and you gain 2 life.

Assassin's Creed (Common)
Brotherhood Regalia
Brotherhood Regalia 2 (2)
Artifact — Equipment

Equipped creature has ward 2, is an Assassin in addition to its other types, and can't be blocked.

Equip legendary creature 1

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

Assassin's Creed (Uncommon)
Brotherhood Scribe
Brotherhood Scribe 1White (2)
Creature — Human Artificer (1/3)

Metalcraft — Tap: You get Energy (an energy counter). Activate only if you control three or more artifacts.

Whenever you get one or more Energy during your turn, creatures you control get +1/+1 until end of turn.

Magic The Gathering—Fallout (Rare)
Brotherhood Spy
Brotherhood Spy 1Blue (2)
Creature — Human Assassin (1/3)

At the beginning of combat on your turn, if you control a legendary Assassin, Brotherhood Spy gets +1/+0 until end of turn and can't be blocked this turn.

Assassin's Creed (Uncommon)
Brotherhood Vertibird
Brotherhood Vertibird 3 (3)
Artifact — Vehicle (*/4)

Flying

Brotherhood Vertibird's power is equal to the number of artifacts you control.

Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)

Magic The Gathering—Fallout (Rare)
Brotherhood's End
Brotherhood's End 1RedRed (3)
Sorcery

Choose one —

• Brotherhood's End deals 3 damage to each creature and each planeswalker.

• Destroy all artifacts with mana value 3 or less.

The Brothers' War (Rare)
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