9/25/2020 |
An ability that triggers "whenever you gain life" triggers just once for each life-gaining event, no matter how much life you gain. |
9/25/2020 |
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a "whenever you gain life" ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. |
9/25/2020 |
If you gain an amount of life "for each" of something, that life is gained as one event and the ability will trigger only once. |
9/25/2020 |
In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase. |
9/25/2020 |
An ability that triggers whenever you gain life "for the first time each turn" won't trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn. |
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