+courier (26)
Flying
Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
Haste
Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)
, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
When Byway Courier dies, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
When Canal Courier enters, you become the monarch.
Whenever Canal Courier and another creature attack different players, Canal Courier can't be blocked this combat.
When Chrome Courier enters, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life.
, Sacrifice Combat Courier: Draw a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When Courier Bat enters, if you gained life this turn, return up to one target creature card from your graveyard to your hand.
When Courier Griffin enters, you gain 2 life.
Flying, vigilance
When Courier's Briefcase enters, create a 1/1 green and white Citizen creature token.
, Sacrifice Courier's Briefcase: Add one mana of any color.
, , Sacrifice Courier's Briefcase: Draw three cards.
, , Sacrifice Courier's Capsule: Draw two cards.
Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards.
You may choose not to untap Everglove Courier during your untap step.
, : Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
You may choose not to untap Flamestick Courier during your untap step.
, : Target Goblin creature gets +2/+2 and has haste for as long as Flamestick Courier remains tapped.
You may choose not to untap Frightshroud Courier during your untap step.
, : Target Zombie creature gets +2/+2 and has fear for as long as Frightshroud Courier remains tapped. (It can't be blocked except by artifact creatures and/or black creatures.)
Furtive Courier can't be blocked as long as you've sacrificed an artifact this turn.
Whenever Furtive Courier attacks, draw a card, then discard a card.
You may choose not to untap Ghosthelm Courier during your untap step.
, : Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
When Kinsbaile Courier enters, put a +1/+1 counter on target creature.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
You may choose not to untap Pearlspear Courier during your untap step.
, : Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
: Senate Courier gains vigilance until end of turn.
: Draw a card, then discard a card.
When Tidal Courier enters, reveal the top four cards of your library. Put all Merfolk cards revealed this way into your hand and the rest on the bottom of your library in any order.
: Tidal Courier gains flying until end of turn.
Sacrifice Torch Courier: Another target creature gains haste until end of turn.
Transguild Courier is all colors.
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