+hedge-mage (5)
When Duergar Hedge-Mage enters, if you control two or more Mountains, you may destroy target artifact.
When Duergar Hedge-Mage enters, if you control two or more Plains, you may destroy target enchantment.
When Gwyllion Hedge-Mage enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.
When Gwyllion Hedge-Mage enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card.
When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.
When Noggle Hedge-Mage enters, if you control two or more Islands, you may tap two target permanents.
When Noggle Hedge-Mage enters, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker.
When Selkie Hedge-Mage enters, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
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