+spear (25)
Reach
At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.
Haste
When Harried Spearguard dies, create a 1/1 black Rat creature token with "This creature can't block."
Trample
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Transform Khenra Spellspear. Activate only as a sorcery. ( can be paid with either or 2 life.)
Equipped creature gets +1/+0 and has trample.
, Sacrifice Lightning Spear: It deals 3 damage to any target.
Equip
Whenever Mardu Shadowspear attacks, each opponent loses 1 life.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Equipped creature has first strike.
Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying.
This spell costs less to cast if you gained life this turn.
Destroy target nonland permanent.
You may choose not to untap Pearlspear Courier during your untap step.
, : Target Soldier creature gets +2/+2 and has vigilance for as long as Pearlspear Courier remains tapped.
Target player reveals their hand. You choose a Spirit or Arcane card from it. That player discards that card.
You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.)
Scorching Spear deals 1 damage to any target.
Searing Spear deals 3 damage to any target.
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Creatures you control get +1/+1.
, : Destroy target creature that dealt damage to you this turn.
Defender
: Spear Spewer deals 1 damage to each player.
Indestructible
: Target creature with power 5 or greater gains indestructible until end of turn.
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
First strike
Enchanted creature gets +2/+2 and has first strike.
As long as Sunspear Shikari is equipped, it has first strike and lifelink. (It deals combat damage before creatures without first strike. Damage dealt by it also causes you to gain that much life.)
Partner with Khorvath Brightflame (When this creature enters, target player may put Khorvath into their hand from their library, then shuffle.)
Double strike
Dragons your team controls have double strike.
Whenever equipped creature attacks, choose one —
• Bull Rush — It gains double strike until end of turn.
• Summon — Create Phobos, a legendary 3/2 red Horse creature token.
• Revelation — Discard two cards, then draw two cards.
First strike (This creature deals combat damage before creatures without first strike.)
Defender (This creature can't attack.)
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