Custodi Squire
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 3.786 / 5  (7 votes)
Card Name:
Custodi Squire
Mana Cost:
4White
Mana Value:
5
Types:
Creature — Spirit Cleric
Card Text:
Flying
Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
P/T:
3 / 3
Rarity:
Common
All Sets:
Magic: The Gathering—Conspiracy (Common)
Innistrad: Crimson Vow Commander (Common)
Commander Masters (Common)
Card Number:
18
Rulings
5/29/2014 If Custodi Squire is not on the battlefield when its ability resolves, the vote will still take place and the card(s) that had the most votes will still be returned to your hand.
5/29/2014 Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
5/29/2014 You must vote for one of the available options. You can't abstain.
5/29/2014 No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
5/29/2014 Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
5/29/2014 The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
6/13/2017 If a choice has no votes, it can't have the most votes. If all choices have zero votes, the voting ability has no effect.
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