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Aberrant Mind Sorcerer
Aberrant Mind Sorcerer 4Blue (5)
Creature — Human Elf Shaman (3/4)

Psionic Spells — When Aberrant Mind Sorcerer enters the battlefield, choose target instant or sorcery card in your graveyard, then roll a d20.

1–9 | You may put that card on top of your library.

10–20 | Return that card to your hand.

Adventures in the Forgotten Realms (Uncommon)
Apprentice Sorcerer
Apprentice Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Apprentice Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Portal Second Age (Uncommon)
Bloodboil Sorcerer
Bloodboil Sorcerer 3Red (4)
Creature — Human Shaman (3/3)

When Bloodboil Sorcerer enters the battlefield, you take the initiative.

Crown of Madness — 1Red, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Commander Legends: Battle for Baldur's Gate (Uncommon)
Capricious Sorcerer
Capricious Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Portal (Rare)
Etherium-Horn Sorcerer
Etherium-Horn Sorcerer 4BlueRed (6)
Artifact Creature — Minotaur Wizard (3/6)

1BlueRed: Return Etherium-Horn Sorcerer to its owner's hand.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander 2017 (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Commander 2015 (Rare)
Commander 2016 (Rare)
Planechase Anthology (Rare)
Gempalm Sorcerer
Gempalm Sorcerer 2Blue (3)
Creature — Human Wizard (2/2)

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

When you cycle Gempalm Sorcerer, Wizard creatures gain flying until end of turn.

Legions (Uncommon)
Greensleeves, Maro-Sorcerer
Greensleeves, Maro-Sorcerer 3GreenGreen (5)
Legendary Creature — Elemental (*/*)

Protection from planeswalkers and from Wizards

Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token.

Dominaria United Commander (Mythic Rare)
Johann, Apprentice Sorcerer
Johann, Apprentice Sorcerer 2BlueRed (4)
Legendary Creature — Human Wizard (2/5)

You may look at the top card of your library any time.

Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)

Wilds of Eldraine (Uncommon)
Kadena, Slinking Sorcerer
Kadena, Slinking Sorcerer 1BlackGreenBlue (4)
Legendary Creature — Naga Wizard (3/3)

The first face-down creature spell you cast each turn costs 3 less to cast.

Whenever a face-down creature enters the battlefield under your control, draw a card.

Commander 2019 (Mythic Rare)
Krovikan Sorcerer
Krovikan Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap, Discard a nonblack card: Draw a card.

Tap, Discard a black card: Draw two cards, then discard one of them.

Vintage Masters (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Masters Edition II (Common)
Molimo, Maro-Sorcerer
Molimo, Maro-Sorcerer 4GreenGreenGreen (7)
Legendary Creature — Elemental (*/*)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Commander Masters (Uncommon)
Other Versions
Invasion (Rare)
Tenth Edition (Rare)
Archenemy (Rare)
Commander Legends (Rare)
Multani, Maro-Sorcerer
Multani, Maro-Sorcerer 4GreenGreen (6)
Legendary Creature — Elemental (*/*)

Shroud (This creature can't be the target of spells or abilities.)

Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.

Urza's Legacy (Rare)
Prodigal Sorcerer
Prodigal Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Prodigal Sorcerer deals 1 damage to any target.

Eternal Masters (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Time Spiral "Timeshifted" (Special)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Masters Edition IV (Uncommon)
Rockslide Sorcerer
Rockslide Sorcerer 3Red (4)
Creature — Human Wizard (3/3)

Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.

Zendikar Rising (Uncommon)
Serendib Sorcerer
Serendib Sorcerer 1BlueBlue (3)
Creature — Human Wizard (1/1)

Tap: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn.

Commander 2017 (Rare)
Other Versions
Planar Chaos (Rare)
Sighted-Caste Sorcerer
Sighted-Caste Sorcerer 1White (2)
Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Shards of Alara (Common)
Silumgar Sorcerer
Silumgar Sorcerer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Silumgar Sorcerer exploits a creature, counter target creature spell.

Dragons of Tarkir (Uncommon)
Sorcerer Class
Sorcerer Class BlueRed (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Sorcerer Class enters the battlefield, draw two cards, then discard two cards.

BlueRed: Level 2

//Level_2//

Creatures you control have "Tap: Add Blue or Red. Spend this mana only to cast an instant or sorcery spell or to gain a Class level."

3BlueRed: Level 3

//Level_3//

Whenever you cast an instant or sorcery spell, that spell deals damage to each opponent equal to the number of instant and sorcery spells you've cast this turn.

Adventures in the Forgotten Realms (Rare)
Sorcerer of the Fang
Sorcerer of the Fang 1Black (2)
Creature — Human Wizard (1/3)

5Black, Tap: Sorcerer of the Fang deals 2 damage to target opponent or planeswalker.

Core Set 2020 (Common)
Sorcerer's Broom
Sorcerer's Broom 2 (2)
Artifact Creature — Spirit (2/1)

Whenever you sacrifice another permanent, you may pay 3. If you do, create a token that's a copy of Sorcerer's Broom.

Throne of Eldraine (Uncommon)
Sorcerer's Strongbox
Sorcerer's Strongbox 4 (4)
Artifact

2, Tap: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.

Magic 2011 (Uncommon)
Other Versions
Archenemy (Uncommon)
Sorcerer's Wand
Sorcerer's Wand 1 (1)
Artifact — Equipment

Equipped creature has "Tap: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."

Equip 3

Dominaria (Uncommon)
Vulshok Sorcerer
Vulshok Sorcerer 1RedRed (3)
Creature — Human Shaman (1/1)

Haste

Tap: Vulshok Sorcerer deals 1 damage to any target.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Fifth Dawn (Common)
Premium Deck Series: Fire and Lightning (Common)
Wild-Magic Sorcerer
Wild-Magic Sorcerer 3Red (4)
Creature — Orc Shaman (4/3)

The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Adventures in the Forgotten Realms Commander (Rare)
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