Wandermare
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Wandermare
Mana Cost:
1GreenWhite
Mana Value:
3
Types:
Creature — Horse
Card Text:
Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)
Flavor Text:
"A good steed will carry you home. A great steed will carry you to glory."
—Syr Alin, the Lion's Claw
P/T:
3 / 3
Expansion:
Rarity:
Uncommon
Card Number:
204
Rulings
10/4/2019 Wandermare's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
10/4/2019 An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.
10/4/2019 If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
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