Sickleslicer
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Sickleslicer
Mana Cost:
3
Mana Value:
3
Types:
Artifact — Equipment
Card Text:
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +2/+2.
Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)
Rarity:
Common
All Sets:
New Phyrexia (Uncommon)
Modern Masters 2015 Edition (Common)
Double Masters (Common)
Card Number:
228
Artist:
Language:
English
Rulings
8/7/2020 The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.
8/7/2020 Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
8/7/2020 If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
8/7/2020 If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
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