Duskwatch Recruiter
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Duskwatch Recruiter
Mana Cost:
1Green
Mana Value:
2

Types:
Creature — Human Warrior Werewolf
Card Text:
2Green: Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter.
P/T:
2 / 2
Rarity:
Uncommon
Other Sets:
Shadows Over Innistrad Remastered (Uncommon)
Card Number:
203a
Language:
English
Rulings
4/8/2016 You can activate Duskwatch Recruiter's first ability in response to its triggered ability.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
7/13/2016 For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
Krallenhorde Howler
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
Krallenhorde Howler
Mana Value:
2

Types:
Creature — Werewolf
Card Text:
Creature spells you cast cost 1 less to cast.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler.
Color Indicator:
Green
P/T:
3 / 3
Rarity:
Uncommon
Other Sets:
Shadows Over Innistrad Remastered (Uncommon)
Card Number:
203b
Language:
English
Rulings
4/8/2016 Krallenhorde Howler's first ability can only reduce the generic mana portion of a creature spell's cost.
4/8/2016 Krallenhorde Howler's first ability can reduce alternative costs such as madness costs.
4/8/2016 The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
4/8/2016 To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
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