装配模块
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
装配模块
Mana Cost:
3
Mana Value:
3
Types:
神器
Card Text:
每当你得到一个或数个Energy(能量指示物)时,在目标由你操控的生物上放置一个+1/+1指示物。
4Tap:你得到Energy
Flavor Text:
灵感引设计。
Expansion:
Rarity:
Uncommon
All Sets:
Kaladesh (Uncommon)
Kaladesh Remastered (Uncommon)
Card Number:
211
Artist:
Language:
Chinese Simplified
Rulings
9/20/2016 If you get multiple Energy at once, you only put one +1/+1 counter on a creature, not one counter for each Energy. If you get multiple Energy at different times, Fabrication Module's ability triggers once each time.
2/9/2017 Energy is the energy symbol. It represents one energy counter.
2/9/2017 Energy counters are a kind of counter that a player may have. They're not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
2/9/2017 Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
2/9/2017 If an effect says you get one or more Energy, you get that many energy counters. To pay one or more Energy, you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2/9/2017 Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" to your mana pool can't give you energy counters.
2/9/2017 You can't pay more energy counters than you have.
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