提玛瑞召亡录
 
Community Rating:
0.51.01.52.02.53.03.54.04.55.0
Community Rating: 5 / 5  (0 votes)
Card Name:
提玛瑞召亡录
Mana Cost:
2Black
Mana Value:
3
Types:
结界 ~ - 传纪
Card Text:
(于此传纪进战场时及于你抓牌步骤后,加一个学问指示物。到III后牺牲之。)
I, II — 将你牌库顶的三张牌置入你的坟墓场。然后你可以从你的坟墓场放逐一张生物或结界牌。若你如此作,则派出一个2/2黑色灵俑衍生生物。
III — 你获得X点生命且占卜X,X为由你操控的灵俑数量。
Expansion:
Rarity:
Rare
Card Number:
118
Artist:
Language:
Chinese Simplified
Rulings
1/24/2020 The card that you exile for the first two chapter abilities may be one of the cards that you just put into your graveyard.
1/24/2020 While resolving the first two chapter abilities, you can't exile multiple cards to create multiple Zombies.
1/24/2020 If X is greater than the number of cards in your library while resolving the third chapter ability, you look at your entire library and put it back in any order. You still gain life equal to the full value of X.
1/24/2020 As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.
1/24/2020 Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.
1/24/2020 A chapter ability doesn't trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter's number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won't trigger again.
1/24/2020 Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.
1/24/2020 If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
1/24/2020 Removing lore counters won't cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters.
1/24/2020 Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities, the Saga's controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn't use the stack.
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